Improve join occupy method descriptions in config
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@@ -61,21 +61,29 @@ command = "java -Xmx1G -Xms1G -jar server.jar --nogui"
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[join]
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[join]
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# Methods to use to occupy a client on join while the server is starting.
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# Methods to use to occupy a client on join while the server is starting.
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# Methods are used in order if supported, and can be configured in the sections below.
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# Read about all methods and configure them below.
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# If no method is set, the client is disconnected without a message.
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# Methods are used in-order, if none is set, the client disconnects without a message.
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#methods = [
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#methods = [
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# "hold",
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# "hold",
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# "kick",
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# "kick",
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#]
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#]
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[join.kick]
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[join.kick]
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# Kick occupation method.
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# Instantly kicks a client with a message.
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# Message shown when client is kicked while server is starting/stopping.
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# Message shown when client is kicked while server is starting/stopping.
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#starting = "Server is starting... §c♥§r\n\nThis may take some time.\n\nPlease try to reconnect in a minute."
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#starting = "Server is starting... §c♥§r\n\nThis may take some time.\n\nPlease try to reconnect in a minute."
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#stopping = "Server is going to sleep... §7☠§r\n\nPlease try to reconnect in a minute to wake it again."
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#stopping = "Server is going to sleep... §7☠§r\n\nPlease try to reconnect in a minute to wake it again."
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[join.hold]
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[join.hold]
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# Hold occupation method.
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# Holds back a joining client while the server is started until it is ready.
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# 'Connecting the server...' is shown on the client while it's held back.
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# If the server starts fast enough, the client won't notice it was sleeping at all.
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# This works for a limited time of 30 seconds, after which the Minecraft client times out.
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# Hold client for number of seconds on connect while server starts.
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# Hold client for number of seconds on connect while server starts.
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# If timeout is reached, the next join method is attempted.
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# Keep below Minecraft timeout of 30 seconds.
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# Keep below Minecraft timeout of 30 seconds.
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#timeout = 25
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#timeout = 25
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