Cleanup documentation
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@@ -7,7 +7,7 @@ The lobby join method allows you to keep clients in a lobby world while the
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server is starting. When the server is ready, the player is _teleported_ to the
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real server.
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`lazymc` emulates a fake server with an empty lobby world. The player is put in
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lazymc emulates a fake server with an empty lobby world. The player is put in
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this world, floating in space. A custom message is shown on the client to notify
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we're waiting on the server to start.
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