Update lobby limitations, describe whitelist issue with probe user
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@ -21,9 +21,11 @@ enable this in a production environment.
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Current limitations:
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Current limitations:
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- Only works with offline mode
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- Server must be in offline mode (`online-mode=false`)
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- Only works with vanilla Minecraft clients, does not work with modded (e.g. Forge, FTB)
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- Server must use Minecraft version 1.16.3 to 1.17.1 (tested with 1.17.1)
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- Probably only works with Minecraft 1.16.3-1.17.1 (tested with 1.17.1)
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- Server must use vanilla Minecraft
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- May work with Forge (set `server.forge = true`), depends on used mods, test before use
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- Does not work with other mods, such as FTB
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- This method will consume the client, following configured join methods won't be used.
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- This method will consume the client, following configured join methods won't be used.
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At this time it is unknown if some of the above limitations will ever be lifted,
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At this time it is unknown if some of the above limitations will ever be lifted,
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@ -85,3 +87,25 @@ ready_sound = "block.note_block.chime"
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_Note: this might have changed, see the latest configuration
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_Note: this might have changed, see the latest configuration
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[here](../res/lazymc.toml)._
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[here](../res/lazymc.toml)._
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## Probe issue with whitelist
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lazymc may report a _probe_ error on first start when a whitelist is enabled
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on your server.
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lazymc uses a probe to fetch some required details from your Minecraft
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server, such as a mod list. When probing, the server is started once when lazymc
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starts. It then connects to the Minecraft server with the _probe_ user
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(username: `_lazymc_probe`) and disconnects when everything needed is fetched.
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If you use a whitelist on your server it will cause issues if the probe user
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isn't whitelisted. Simply whitelist the probe user with the following command
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and restart lazymc to fix the issue:
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```
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/whitelist add _lazymc_probe
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```
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Probing isn't enabled by default. You may enable this by setting
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`server.probe_on_start = true`. Other configuration settings might
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automatically enable proving if required for your setup.
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@ -127,15 +127,18 @@ command = "java -Xmx1G -Xms1G -jar server.jar --nogui"
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# The client will be teleported to the real server once it is ready.
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# The client will be teleported to the real server once it is ready.
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# This may keep the client occupied forever if no timeout is set.
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# This may keep the client occupied forever if no timeout is set.
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# Consumes client, not allowing other join methods afterwards.
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# Consumes client, not allowing other join methods afterwards.
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# See: https://git.io/JMIi4
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# !!! WARNING !!!
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# !!! WARNING !!!
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# This is highly experimental, incomplete and unstable.
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# This is highly experimental, incomplete and unstable.
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# This may break the game and crash clients.
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# This may break the game and crash clients.
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# Don't enable this unless you know what you're doing.
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# Don't enable this unless you know what you're doing.
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#
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#
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# - Only works with offline mode
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# - Server must be in offline mode
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# - Only works with Minecraft 1.16.3-1.17.1 (tested with 1.17.1)
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# - Server must use Minecraft version 1.16.3 to 1.17.1 (tested with 1.17.1)
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# - Only works with vanilla Minecraft clients, does not work with modded
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# - Server must use vanilla Minecraft
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# - May work with Forge, enable in config, depends on used mods, test before use
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# - Does not work with other mods, such as FTB
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# Maximum time in seconds in the lobby while the server starts.
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# Maximum time in seconds in the lobby while the server starts.
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#timeout = 600
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#timeout = 600
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