# Changelog ## 0.2.4 (2021-11-24) - Fix status response issues with missing server icon, fall back to default icon - Fix incorrect UUID for players in lobby logic - Make server directory relative to configuration file path - Assume SIGTERM exit code for server process to be successful on Unix - Update features in README - Update dependencies ## 0.2.3 (2021-11-22) - Add support for `PROXY` header to notify Minecraft server of real client IP - Only enable RCON by default on Windows - Update dependencies ## 0.2.2 (2021-11-18) - Add server favicon to status response ## 0.2.1 (2021-11-17) - Add support for using host names in config address fields - Handle banned players within `lazymc` based on server `banned-ips.json` - Update dependencies ## 0.2.0 (2021-11-15) - Add lockout feature, enable to kick all connecting clients with a message - Add option to configure list of join methods to occupy client with while server is starting (kick, hold, forward, lobby) - Add lobby join method, keeps client in lobby world on emulated server, teleports to real server when it is ready (highly experimental) - Add forward join method to forward (proxy) client to other host while server is starting - Restructure `lazymc.toml` configuration - Increase packet reading buffer size to speed things up - Add support for Minecraft packet compression - Show warning if config version is outdated or invalid - Various fixes and improvements ## 0.1.3 (2021-11-15) - Fix binary release ## 0.1.2 (2021-11-15) - Add Linux ARMv7 and aarch64 releases - RCON now works if server is running while server command already quit - Various RCON tweaks in an attempt to make it more robust and reliable (cooldown, exclusive lock, invocation spacing) - Increase server monitoring timeout to 20 seconds - Improve waiting for server logic when holding client - Various fixes and improvements ## 0.1.1 (2021-11-14) - Make server sleeping errors more descriptive - Add server quit cooldown period, intended to prevent RCON errors due to RCON server thread something quitting after main server - Rewrite `enable-status = true` in `server.properties` - Rewrite `prevent-proxy-connections = false` in `server.properties` if Minecraft server has non-loopback address (other public IP) - Add compile from source instructions to README - Add Windows instructions to README - Update dependencies - Various fixes and improvements ## 0.1.0 (2021-11-11) - Initial release