Files
lazymc/res/lazymc.toml
2021-11-15 16:21:51 +01:00

110 lines
3.3 KiB
TOML

# lazymc configuration
#
# You must configure your server directory and start command, see:
# - server.directory
# - server.command
#
# All defaults are commented out, change it if you desire.
# You can probably leave the rest as-is.
#
# You may generate a new configuration with: lazymc config generate
# Or find the latest at: https://is.gd/WWBIQu
[public]
# Public address. IP and port users connect to.
# Shows sleeping status, starts server on connect, and proxies to server.
#address = "0.0.0.0:25565"
# Server version & protocol hint.
# Sent to clients until actual server version is known.
# See: https://is.gd/FTQKTP
#version = "1.17.1"
#protocol = 756
[server]
# Server address. Internal IP and port of server started by lazymc to proxy to.
# Port must be different from public port.
#address = "127.0.0.1:25566"
# Server directory, defaults to current directory.
directory = "."
# Command to start the server.
# Warning: if using a bash script read: https://is.gd/k8SQYv
command = "java -Xmx1G -Xms1G -jar server.jar --nogui"
# Immediately wake server when starting lazymc.
#wake_on_start = false
# Immediately wake server after crash.
#wake_on_crash = false
# Server start/stop timeout in seconds. Force kill server process if it takes too long.
#start_timeout = 300
#stop_timeout = 150
[time]
# Sleep after number of seconds.
#sleep_after = 60
# Minimum time in seconds to stay online when server is started.
#minimum_online_time = 60
[motd]
# MOTD, shown in server browser.
#sleeping = "☠ Server is sleeping\n§2☻ Join to start it up"
#starting = "§2☻ Server is starting...\n§7⌛ Please wait..."
#stopping = "☠ Server going to sleep...\n⌛ Please wait..."
# Use MOTD from Minecraft server once known.
#from_server = false
[join]
# Methods to use to occupy a client on join while the server is starting.
# Methods are used in order if supported, and can be configured in the sections below.
# If no method is set, the client is disconnected without a message.
#methods = [
# "hold",
# "kick",
#]
[join.kick]
# Message shown when client is kicked while server is starting/stopping.
#starting = "Server is starting... §c♥§r\n\nThis may take some time.\n\nPlease try to reconnect in a minute."
#stopping = "Server is going to sleep... §7☠§r\n\nPlease try to reconnect in a minute to wake it again."
[join.hold]
# Hold client for number of seconds on connect while server starts.
# If timeout is reached, the next join method is attempted.
# Keep below Minecraft timeout of 30 seconds.
#timeout = 25
[lockout]
# Enable to prevent everybody from connecting through lazymc. Instantly kicks player.
#enabled = false
# Kick players with following message.
#message = "Server is closed §7☠§r\n\nPlease try to reconnect in a minute."
[rcon]
# Enable sleeping server through RCON.
# Must be enabled on Windows.
#enabled = true
# Server RCON port. Must differ from public and server port.
#port = 25575
# Server RCON password.
# Or whether to randomize password each start (recommended).
#password = ""
#randomize_password = true
[advanced]
# Automatically update values in Minecraft server.properties file as required.
#rewrite_server_properties = true
[config]
# lazymc version this configuration is for.
# Do not change unless you know what you're doing.
version = "0.2.0"