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lazymc-v1_
...
master
@ -8,7 +8,6 @@ pub struct ServerStatus {
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pub version: ServerVersion,
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pub players: OnlinePlayers,
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pub description: Message,
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pub favicon: Option<String>,
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}
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#[derive(Clone, Serialize, Deserialize, Debug)]
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@ -222,22 +222,6 @@ impl Decoder for Vec<CompoundTag> {
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}
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}
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impl Decoder for Vec<String> {
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type Output = Self;
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fn decode<R: Read>(reader: &mut R) -> Result<Self::Output, DecodeError> {
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let length = reader.read_var_i32()? as usize;
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let mut vec = Vec::with_capacity(length);
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for _ in 0..length {
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let identifier = reader.read_string(32767)?;
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vec.push(identifier);
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}
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Ok(vec)
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}
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}
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pub mod var_int {
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use crate::decoder::DecoderReadExt;
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use crate::error::DecodeError;
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@ -277,17 +261,8 @@ pub mod uuid_hyp_str {
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use uuid::Uuid;
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pub fn decode<R: Read>(reader: &mut R) -> Result<Uuid, DecodeError> {
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// TODO(timvisee): use custom encoder for this, rather than putting this in uuid_hyp_str
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let data = [reader.read_var_i64()?, reader.read_var_i64()?];
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// TODO(timvisee): remove unsafe
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let raw = unsafe { std::mem::transmute(data) };
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let uuid = Uuid::from_bytes(raw);
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// let uuid_hyphenated_string = reader.read_string(36)?;
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// let uuid = Uuid::parse_str(&uuid_hyphenated_string)?;
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let uuid_hyphenated_string = reader.read_string(36)?;
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let uuid = Uuid::parse_str(&uuid_hyphenated_string)?;
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Ok(uuid)
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}
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@ -183,19 +183,6 @@ impl Encoder for Vec<CompoundTag> {
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}
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}
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// TODO(timvisee): identifier encoder, we might want a custom type
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impl Encoder for Vec<String> {
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fn encode<W: Write>(&self, writer: &mut W) -> Result<(), EncodeError> {
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writer.write_var_i32(self.len() as i32)?;
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for s in self {
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writer.write_string(&s, 32767)?;
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}
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Ok(())
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}
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}
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pub mod var_int {
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use crate::encoder::EncoderWriteExt;
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use crate::error::EncodeError;
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@ -235,19 +222,11 @@ pub mod uuid_hyp_str {
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use crate::encoder::EncoderWriteExt;
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use crate::error::EncodeError;
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use std::io::Write;
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use uuid::{Uuid, Version};
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use uuid::Uuid;
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pub fn encode<W: Write>(value: &Uuid, writer: &mut W) -> Result<(), EncodeError> {
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// TODO(timvisee): use custom encoder for this, rather than putting this in uuid_hyp_str
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match value.get_version() {
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Some(Version::Md5) => {
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writer.write_all(value.as_bytes())?;
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}
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_ => {
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let uuid_hyphenated_string = value.to_hyphenated().to_string();
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writer.write_string(&uuid_hyphenated_string, 36)?;
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}
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}
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Ok(())
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}
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@ -1,19 +1 @@
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pub mod v1_14_4;
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pub mod v1_17_1;
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/// Trait to obtain packet ID from packet data.
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pub trait PacketId {
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/// Get protcol packet ID.
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fn packet_id(&self) -> u8;
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}
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#[macro_export]
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macro_rules! trait_packet_id (
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($type: ident, $id: expr) => (
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impl PacketId for $type {
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fn packet_id(&self) -> u8 {
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$id
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}
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}
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)
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);
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@ -3,7 +3,6 @@ use crate::decoder::Decoder;
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use crate::decoder::DecoderReadExt;
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use crate::encoder::EncoderWriteExt;
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use crate::error::DecodeError;
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use crate::{trait_packet_id, version::PacketId};
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use byteorder::{ReadBytesExt, WriteBytesExt};
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use minecraft_protocol_derive::{Decoder, Encoder};
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use nbt::CompoundTag;
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@ -55,11 +54,11 @@ impl GameServerBoundPacket {
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impl GameClientBoundPacket {
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pub fn get_type_id(&self) -> u8 {
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match self {
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GameClientBoundPacket::ClientBoundChatMessage(_) => 0x0F,
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GameClientBoundPacket::ClientBoundChatMessage(_) => 0x0E,
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GameClientBoundPacket::GameDisconnect(_) => 0x1A,
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GameClientBoundPacket::ClientBoundKeepAlive(_) => 0x20,
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GameClientBoundPacket::ChunkData(_) => 0x21,
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GameClientBoundPacket::JoinGame(_) => 0x26,
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GameClientBoundPacket::JoinGame(_) => 0x25,
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GameClientBoundPacket::BossBar(_) => 0x0D,
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GameClientBoundPacket::EntityAction(_) => 0x1B,
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}
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@ -733,15 +732,3 @@ mod tests {
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assert!(abilities.creative_mode);
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}
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}
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trait_packet_id!(ServerBoundChatMessage, 0x03);
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trait_packet_id!(ServerBoundKeepAlive, 0x0F);
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trait_packet_id!(ServerBoundAbilities, 0x19);
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trait_packet_id!(ClientBoundChatMessage, 0x0F);
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trait_packet_id!(GameDisconnect, 0x1A);
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trait_packet_id!(ClientBoundKeepAlive, 0x21);
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trait_packet_id!(ChunkData, 0x21);
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trait_packet_id!(JoinGame, 0x25);
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trait_packet_id!(BossBar, 0x0D);
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trait_packet_id!(EntityAction, 0x1B);
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@ -1,6 +1,5 @@
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use crate::decoder::Decoder;
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use crate::error::DecodeError;
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use crate::{trait_packet_id, version::PacketId};
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use minecraft_protocol_derive::{Decoder, Encoder};
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use std::io::Read;
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@ -26,7 +25,7 @@ impl HandshakeServerBoundPacket {
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}
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}
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#[derive(Clone, Encoder, Decoder, Debug)]
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#[derive(Encoder, Decoder, Debug)]
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pub struct Handshake {
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#[data_type(with = "var_int")]
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pub protocol_version: i32,
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@ -54,5 +53,3 @@ impl Handshake {
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HandshakeServerBoundPacket::Handshake(handshake)
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}
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}
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trait_packet_id!(Handshake, 0x00);
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@ -4,7 +4,6 @@ use uuid::Uuid;
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use crate::data::chat::Message;
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use crate::decoder::Decoder;
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use crate::error::DecodeError;
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use crate::{trait_packet_id, version::PacketId};
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use minecraft_protocol_derive::{Decoder, Encoder};
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pub enum LoginServerBoundPacket {
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@ -481,13 +480,3 @@ mod tests {
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);
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}
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}
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trait_packet_id!(LoginStart, 0x00);
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trait_packet_id!(EncryptionResponse, 0x01);
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trait_packet_id!(LoginPluginResponse, 0x02);
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trait_packet_id!(LoginDisconnect, 0x00);
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trait_packet_id!(EncryptionRequest, 0x01);
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trait_packet_id!(LoginSuccess, 0x02);
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trait_packet_id!(SetCompression, 0x03);
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trait_packet_id!(LoginPluginRequest, 0x04);
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@ -1,12 +1,11 @@
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use crate::data::server_status::*;
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use crate::decoder::Decoder;
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use crate::error::DecodeError;
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use crate::{trait_packet_id, version::PacketId};
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use minecraft_protocol_derive::{Decoder, Encoder};
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use std::io::Read;
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pub enum StatusServerBoundPacket {
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StatusRequest(StatusRequest),
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StatusRequest,
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PingRequest(PingRequest),
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}
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@ -18,14 +17,14 @@ pub enum StatusClientBoundPacket {
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impl StatusServerBoundPacket {
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pub fn get_type_id(&self) -> u8 {
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match self {
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StatusServerBoundPacket::StatusRequest(_) => 0x00,
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StatusServerBoundPacket::StatusRequest => 0x00,
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StatusServerBoundPacket::PingRequest(_) => 0x01,
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}
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}
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pub fn decode<R: Read>(type_id: u8, reader: &mut R) -> Result<Self, DecodeError> {
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match type_id {
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0x00 => Ok(StatusServerBoundPacket::StatusRequest(StatusRequest {})),
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0x00 => Ok(StatusServerBoundPacket::StatusRequest),
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0x01 => {
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let ping_request = PingRequest::decode(reader)?;
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@ -71,15 +70,6 @@ impl PingResponse {
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}
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}
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#[derive(Encoder, Decoder, Debug)]
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pub struct StatusRequest {}
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impl StatusRequest {
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pub fn new() -> StatusServerBoundPacket {
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StatusServerBoundPacket::StatusRequest(StatusRequest {})
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}
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}
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#[derive(Encoder, Decoder, Debug)]
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pub struct StatusResponse {
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pub server_status: ServerStatus,
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@ -208,9 +198,3 @@ mod tests {
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);
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}
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}
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trait_packet_id!(StatusRequest, 0x00);
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trait_packet_id!(PingRequest, 0x01);
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trait_packet_id!(StatusResponse, 0x00);
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trait_packet_id!(PingResponse, 0x01);
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@ -1,313 +0,0 @@
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use crate::data::chat::Message;
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use crate::decoder::Decoder;
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use crate::error::DecodeError;
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use crate::{trait_packet_id, version::PacketId};
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use minecraft_protocol_derive::Decoder;
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use minecraft_protocol_derive::Encoder;
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use nbt::CompoundTag;
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use std::io::Read;
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// Re-export Minecraft 1.14.4 types
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pub use super::super::v1_14_4::game::{
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BossBar, ChunkData, ClientBoundChatMessage, ClientBoundKeepAlive, EntityAction, GameDisconnect,
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ServerBoundAbilities, ServerBoundChatMessage, ServerBoundKeepAlive,
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};
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pub enum GameServerBoundPacket {
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ServerBoundChatMessage(ServerBoundChatMessage),
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ServerBoundPluginMessage(ServerBoundPluginMessage),
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ServerBoundKeepAlive(ServerBoundKeepAlive),
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ServerBoundAbilities(ServerBoundAbilities),
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}
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pub enum GameClientBoundPacket {
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ClientBoundChatMessage(ClientBoundChatMessage),
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JoinGame(JoinGame),
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ClientBoundKeepAlive(ClientBoundKeepAlive),
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ChunkData(ChunkData),
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GameDisconnect(GameDisconnect),
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BossBar(BossBar),
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EntityAction(EntityAction),
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ClientBoundPluginMessage(ClientBoundPluginMessage),
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NamedSoundEffect(NamedSoundEffect),
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Respawn(Respawn),
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PlayerPositionAndLook(PlayerPositionAndLook),
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SpawnPosition(SpawnPosition),
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SetTitleSubtitle(SetTitleSubtitle),
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SetTitleText(SetTitleText),
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TimeUpdate(TimeUpdate),
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SetTitleTimes(SetTitleTimes),
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}
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impl GameServerBoundPacket {
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pub fn get_type_id(&self) -> u8 {
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match self {
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GameServerBoundPacket::ServerBoundChatMessage(_) => 0x03,
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GameServerBoundPacket::ServerBoundPluginMessage(_) => 0x0A,
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GameServerBoundPacket::ServerBoundKeepAlive(_) => 0x0F,
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GameServerBoundPacket::ServerBoundAbilities(_) => 0x19,
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}
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}
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pub fn decode<R: Read>(type_id: u8, reader: &mut R) -> Result<Self, DecodeError> {
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match type_id {
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0x03 => {
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let chat_message = ServerBoundChatMessage::decode(reader)?;
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Ok(GameServerBoundPacket::ServerBoundChatMessage(chat_message))
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}
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0x0A => {
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let plugin_message = ServerBoundPluginMessage::decode(reader)?;
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Ok(GameServerBoundPacket::ServerBoundPluginMessage(
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plugin_message,
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))
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}
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0x0F => {
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let keep_alive = ServerBoundKeepAlive::decode(reader)?;
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Ok(GameServerBoundPacket::ServerBoundKeepAlive(keep_alive))
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}
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0x19 => {
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let abilities = ServerBoundAbilities::decode(reader)?;
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Ok(GameServerBoundPacket::ServerBoundAbilities(abilities))
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}
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_ => Err(DecodeError::UnknownPacketType { type_id }),
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}
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}
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}
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impl GameClientBoundPacket {
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pub fn get_type_id(&self) -> u8 {
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match self {
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GameClientBoundPacket::ClientBoundChatMessage(_) => 0x0E,
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GameClientBoundPacket::ClientBoundPluginMessage(_) => 0x18,
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GameClientBoundPacket::NamedSoundEffect(_) => 0x19,
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GameClientBoundPacket::GameDisconnect(_) => 0x1A,
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GameClientBoundPacket::ClientBoundKeepAlive(_) => 0x20,
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GameClientBoundPacket::ChunkData(_) => 0x21,
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GameClientBoundPacket::JoinGame(_) => 0x25,
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GameClientBoundPacket::BossBar(_) => 0x0D,
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GameClientBoundPacket::EntityAction(_) => 0x1B,
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GameClientBoundPacket::PlayerPositionAndLook(_) => 0x38,
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GameClientBoundPacket::Respawn(_) => 0x3D,
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GameClientBoundPacket::SpawnPosition(_) => 0x4B,
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GameClientBoundPacket::SetTitleSubtitle(_) => 0x57,
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GameClientBoundPacket::TimeUpdate(_) => 0x58,
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GameClientBoundPacket::SetTitleText(_) => 0x59,
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GameClientBoundPacket::SetTitleTimes(_) => 0x5A,
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}
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}
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pub fn decode<R: Read>(type_id: u8, reader: &mut R) -> Result<Self, DecodeError> {
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match type_id {
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0x0E => {
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let chat_message = ClientBoundChatMessage::decode(reader)?;
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Ok(GameClientBoundPacket::ClientBoundChatMessage(chat_message))
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}
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0x18 => {
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let plugin_message = ClientBoundPluginMessage::decode(reader)?;
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Ok(GameClientBoundPacket::ClientBoundPluginMessage(
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plugin_message,
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))
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}
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0x19 => {
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let named_sound_effect = NamedSoundEffect::decode(reader)?;
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Ok(GameClientBoundPacket::NamedSoundEffect(named_sound_effect))
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}
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0x1A => {
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let game_disconnect = GameDisconnect::decode(reader)?;
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Ok(GameClientBoundPacket::GameDisconnect(game_disconnect))
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}
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0x20 => {
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let keep_alive = ClientBoundKeepAlive::decode(reader)?;
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Ok(GameClientBoundPacket::ClientBoundKeepAlive(keep_alive))
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}
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0x21 => {
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let chunk_data = ChunkData::decode(reader)?;
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Ok(GameClientBoundPacket::ChunkData(chunk_data))
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}
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0x25 => {
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let join_game = JoinGame::decode(reader)?;
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Ok(GameClientBoundPacket::JoinGame(join_game))
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}
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0x3D => {
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let respawn = Respawn::decode(reader)?;
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||||
|
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Ok(GameClientBoundPacket::Respawn(respawn))
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}
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0x38 => {
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||||
let player_position = PlayerPositionAndLook::decode(reader)?;
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||||
|
||||
Ok(GameClientBoundPacket::PlayerPositionAndLook(
|
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player_position,
|
||||
))
|
||||
}
|
||||
0x4B => {
|
||||
let spawn_position = SpawnPosition::decode(reader)?;
|
||||
|
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Ok(GameClientBoundPacket::SpawnPosition(spawn_position))
|
||||
}
|
||||
0x57 => {
|
||||
let title_subtitle = SetTitleSubtitle::decode(reader)?;
|
||||
|
||||
Ok(GameClientBoundPacket::SetTitleSubtitle(title_subtitle))
|
||||
}
|
||||
0x58 => {
|
||||
let time_update = TimeUpdate::decode(reader)?;
|
||||
|
||||
Ok(GameClientBoundPacket::TimeUpdate(time_update))
|
||||
}
|
||||
0x59 => {
|
||||
let title_text = SetTitleText::decode(reader)?;
|
||||
|
||||
Ok(GameClientBoundPacket::SetTitleText(title_text))
|
||||
}
|
||||
0x5A => {
|
||||
let title_times = SetTitleTimes::decode(reader)?;
|
||||
|
||||
Ok(GameClientBoundPacket::SetTitleTimes(title_times))
|
||||
}
|
||||
_ => Err(DecodeError::UnknownPacketType { type_id }),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// TODO(timvisee): implement new()
|
||||
#[derive(Encoder, Decoder, Debug)]
|
||||
pub struct ServerBoundPluginMessage {
|
||||
#[data_type(max_length = 32767)]
|
||||
pub channel: String,
|
||||
pub data: Vec<u8>,
|
||||
}
|
||||
|
||||
// TODO(timvisee): implement new()
|
||||
#[derive(Encoder, Decoder, Debug)]
|
||||
pub struct ClientBoundPluginMessage {
|
||||
#[data_type(max_length = 32767)]
|
||||
pub channel: String,
|
||||
pub data: Vec<u8>,
|
||||
}
|
||||
|
||||
// TODO(timvisee): implement new()
|
||||
// TODO(timvisee): remove clone?
|
||||
#[derive(Clone, Encoder, Decoder, Debug)]
|
||||
pub struct NamedSoundEffect {
|
||||
#[data_type(max_length = 32767)]
|
||||
pub sound_name: String,
|
||||
#[data_type(with = "var_int")]
|
||||
pub sound_category: i32,
|
||||
// Mulitplied by 8
|
||||
pub effect_pos_x: i32,
|
||||
// Mulitplied by 8
|
||||
pub effect_pos_y: i32,
|
||||
// Mulitplied by 8
|
||||
pub effect_pos_z: i32,
|
||||
pub volume: f32,
|
||||
pub pitch: f32,
|
||||
}
|
||||
|
||||
// TODO(timvisee): implement new()
|
||||
// TODO(timvisee): remove clone?
|
||||
#[derive(Clone, Encoder, Decoder, Debug)]
|
||||
pub struct JoinGame {
|
||||
pub entity_id: u32,
|
||||
pub hardcore: bool,
|
||||
pub game_mode: u8,
|
||||
pub previous_game_mode: u8,
|
||||
// TODO: max string length: 32767
|
||||
pub world_names: Vec<String>,
|
||||
pub dimension_codec: CompoundTag,
|
||||
pub dimension: CompoundTag,
|
||||
#[data_type(max_length = 32767)]
|
||||
pub world_name: String,
|
||||
pub hashed_seed: i64,
|
||||
#[data_type(with = "var_int")]
|
||||
pub max_players: i32,
|
||||
#[data_type(with = "var_int")]
|
||||
pub view_distance: i32,
|
||||
pub reduced_debug_info: bool,
|
||||
pub enable_respawn_screen: bool,
|
||||
pub is_debug: bool,
|
||||
pub is_flat: bool,
|
||||
}
|
||||
|
||||
// TODO(timvisee): implement new()
|
||||
#[derive(Encoder, Decoder, Debug)]
|
||||
pub struct Respawn {
|
||||
pub dimension: CompoundTag,
|
||||
#[data_type(max_length = 32767)]
|
||||
pub world_name: String,
|
||||
pub hashed_seed: i64,
|
||||
pub game_mode: u8,
|
||||
pub previous_game_mode: u8,
|
||||
pub is_debug: bool,
|
||||
pub is_flat: bool,
|
||||
pub copy_metadata: bool,
|
||||
}
|
||||
|
||||
// TODO(timvisee): implement new()
|
||||
#[derive(Encoder, Decoder, Debug)]
|
||||
pub struct PlayerPositionAndLook {
|
||||
pub x: f64,
|
||||
pub y: f64,
|
||||
pub z: f64,
|
||||
pub yaw: f32,
|
||||
pub pitch: f32,
|
||||
pub flags: u8,
|
||||
#[data_type(with = "var_int")]
|
||||
pub teleport_id: i32,
|
||||
pub dismount_vehicle: bool,
|
||||
}
|
||||
|
||||
// TODO(timvisee): implement new()
|
||||
#[derive(Encoder, Decoder, Debug)]
|
||||
pub struct TimeUpdate {
|
||||
pub world_age: i64,
|
||||
pub time_of_day: i64,
|
||||
}
|
||||
|
||||
#[derive(Encoder, Decoder, Debug)]
|
||||
pub struct SetTitleText {
|
||||
pub text: Message,
|
||||
}
|
||||
|
||||
#[derive(Encoder, Decoder, Debug)]
|
||||
pub struct SetTitleSubtitle {
|
||||
pub text: Message,
|
||||
}
|
||||
|
||||
#[derive(Encoder, Decoder, Debug)]
|
||||
pub struct SetTitleTimes {
|
||||
pub fade_in: i32,
|
||||
pub stay: i32,
|
||||
pub fade_out: i32,
|
||||
}
|
||||
|
||||
#[derive(Encoder, Decoder, Debug)]
|
||||
pub struct SpawnPosition {
|
||||
pub position: u64,
|
||||
pub angle: f32,
|
||||
}
|
||||
|
||||
trait_packet_id!(ServerBoundPluginMessage, 0x0A);
|
||||
|
||||
trait_packet_id!(ClientBoundPluginMessage, 0x18);
|
||||
trait_packet_id!(NamedSoundEffect, 0x19);
|
||||
trait_packet_id!(JoinGame, 0x26);
|
||||
trait_packet_id!(PlayerPositionAndLook, 0x38);
|
||||
trait_packet_id!(Respawn, 0x3D);
|
||||
trait_packet_id!(SpawnPosition, 0x4B);
|
||||
trait_packet_id!(SetTitleSubtitle, 0x57);
|
||||
trait_packet_id!(TimeUpdate, 0x58);
|
||||
trait_packet_id!(SetTitleText, 0x59);
|
||||
trait_packet_id!(SetTitleTimes, 0x5A);
|
@ -1 +0,0 @@
|
||||
pub mod game;
|
Loading…
x
Reference in New Issue
Block a user