New animation system

This commit is contained in:
vaxerski
2022-04-23 14:16:02 +02:00
parent fa38dfd416
commit 0147975faf
17 changed files with 385 additions and 184 deletions

View File

@@ -3,6 +3,7 @@
#include "defines.hpp"
#include "events/Events.hpp"
#include "helpers/SubsurfaceTree.hpp"
#include "helpers/AnimatedVariable.hpp"
struct SWindowSpecialRenderData {
float alpha = 1.f;
@@ -10,7 +11,7 @@ struct SWindowSpecialRenderData {
class CWindow {
public:
CWindow();
~CWindow();
DYNLISTENER(commitWindow);
@@ -36,8 +37,8 @@ public:
Vector2D m_vEffectiveSize = Vector2D(0,0);
// this is the real position and size used to draw the thing
Vector2D m_vRealPosition = Vector2D(0,0);
Vector2D m_vRealSize = Vector2D(0,0);
CAnimatedVariable m_vRealPosition;
CAnimatedVariable m_vRealSize;
// this is used for pseudotiling
bool m_bIsPseudotiled = false;
@@ -69,10 +70,10 @@ public:
SSurfaceTreeNode* m_pSurfaceTree = nullptr;
// Animated border
CColor m_cRealBorderColor = CColor(0,0,0,0);
CAnimatedVariable m_cRealBorderColor;
// Fade in-out
float m_fAlpha = 0.f;
CAnimatedVariable m_fAlpha;
bool m_bFadingOut = false;
bool m_bReadyToDelete = false;
@@ -84,7 +85,7 @@ public:
// For the list lookup
bool operator==(const CWindow& rhs) {
return m_uSurface.xdg == rhs.m_uSurface.xdg && m_uSurface.xwayland == rhs.m_uSurface.xwayland && m_vPosition == rhs.m_vPosition && m_vSize == rhs.m_vSize && m_fAlpha == rhs.m_fAlpha && m_bFadingOut == rhs.m_bFadingOut;
return m_uSurface.xdg == rhs.m_uSurface.xdg && m_uSurface.xwayland == rhs.m_uSurface.xwayland && m_vPosition == rhs.m_vPosition && m_vSize == rhs.m_vSize && m_bFadingOut == rhs.m_bFadingOut;
}
};