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New animation system
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@@ -625,7 +625,7 @@ void CHyprOpenGLImpl::renderSnapshot(CWindow** pWindow) {
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wlr_box windowBox = {0, 0, PMONITOR->vecSize.x, PMONITOR->vecSize.y};
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renderTextureInternal(it->second.m_cTex, &windowBox, PWINDOW->m_fAlpha, 0);
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renderTextureInternal(it->second.m_cTex, &windowBox, PWINDOW->m_fAlpha.fl(), 0);
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}
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void CHyprOpenGLImpl::createBGTextureForMonitor(SMonitor* pMonitor) {
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