Core: Move to aquamarine (#6608)

Moves Hyprland from wlroots to aquamarine for the backend.

---------

Signed-off-by: Vaxry <vaxry@vaxry.net>
Co-authored-by: Mihai Fufezan <mihai@fufexan.net>
Co-authored-by: Jan Beich <jbeich@FreeBSD.org>
Co-authored-by: vaxerski <vaxerski@users.noreply.github.com>
Co-authored-by: UjinT34 <41110182+UjinT34@users.noreply.github.com>
Co-authored-by: Tom Englund <tomenglund26@gmail.com>
Co-authored-by: Ikalco <73481042+ikalco@users.noreply.github.com>
Co-authored-by: diniamo <diniamo53@gmail.com>
This commit is contained in:
Vaxry
2024-07-21 13:09:54 +02:00
committed by GitHub
parent f642fb97df
commit 016da234d0
131 changed files with 4755 additions and 3460 deletions

View File

@@ -16,78 +16,6 @@
#include <time.h>
#include <unistd.h>
#include <wayland-server-core.h>
#include <mutex>
#include <thread>
#include <filesystem>
#include <climits>
#if true
// wlroots uses dumb-ass shit that makes it not compile on C++, let's fix that.
// https://github.com/swaywm/wlroots/issues/682
// pthread first because it uses class in a C++ way and XWayland includes that...
#include <pthread.h>
#define class _class
#define namespace _namespace
#define static
#define delete delete_
extern "C" {
#include <wlr/backend.h>
#include <wlr/backend/libinput.h>
#include <wlr/backend/drm.h>
#include <wlr/render/allocator.h>
#include <wlr/render/wlr_renderer.h>
#include <wlr/types/wlr_compositor.h>
#include <wlr/types/wlr_data_control_v1.h>
#include <wlr/types/wlr_data_device.h>
#include <wlr/types/wlr_drm_lease_v1.h>
#include <wlr/types/wlr_drm.h>
#include <wlr/types/wlr_linux_dmabuf_v1.h>
#include <wlr/types/wlr_input_device.h>
#include <wlr/types/wlr_keyboard.h>
#include <wlr/types/wlr_matrix.h>
#include <wlr/types/wlr_output.h>
#include <wlr/types/wlr_pointer.h>
#include <wlr/types/wlr_primary_selection.h>
#include <wlr/types/wlr_primary_selection_v1.h>
#include <wlr/types/wlr_viewporter.h>
#include <wlr/types/wlr_subcompositor.h>
#include <wlr/util/log.h>
#include <wlr/util/region.h>
#include <wlr/util/edges.h>
#include <wlr/types/wlr_tablet_pad.h>
#include <wlr/types/wlr_tablet_tool.h>
#include <xkbcommon/xkbcommon.h>
#include <wlr/render/egl.h>
#include <wlr/render/gles2.h>
#include <wlr/render/wlr_texture.h>
#include <wlr/interfaces/wlr_keyboard.h>
#include <wlr/interfaces/wlr_pointer.h>
#include <wlr/types/wlr_touch.h>
#include <wlr/types/wlr_switch.h>
#include <wlr/config.h>
#include <wlr/backend/headless.h>
#include <wlr/backend/multi.h>
#include <wlr/backend/wayland.h>
#include <wlr/types/wlr_single_pixel_buffer_v1.h>
#include <wlr/util/box.h>
#include <wlr/util/transform.h>
#include <wlr/render/swapchain.h>
#include <wlr/render/egl.h>
#include <libdrm/drm_fourcc.h>
#if WLR_HAS_X11_BACKEND
#include <wlr/backend/x11.h>
#endif
}
#undef delete
#undef class
#undef namespace
#undef static
#endif
#ifdef LEGACY_RENDERER
#include <GLES2/gl2.h>
@@ -99,10 +27,6 @@ extern "C" {
#include <GLES3/gl3ext.h>
#endif
#if !WLR_HAS_X11_BACKEND
#include "helpers/X11Stubs.hpp"
#endif
#ifdef NO_XWAYLAND
#define XWAYLAND false
#else