sessionLock: ensure sls focus in some edge cases (#7647)

* input: return early in mouseMoveUnified when the session is locked

* sessionLock: make make a commit an opportunity to focus session lock surfaces

* compositor: allow resetting focus when session is locked

* input: remove redundant PMONITOR checks

PMONITOR is checked above

* input: check isSessionLocked earlier in mouseMoveUnified

A bit of reordering, so that we don't call some stuff that is irrelevant
when the session is locked
This commit is contained in:
Maximilian Seidler
2024-09-04 15:59:00 +00:00
committed by GitHub
parent ea10592ad3
commit 027140b731
3 changed files with 32 additions and 29 deletions

View File

@@ -1117,7 +1117,7 @@ void CCompositor::focusSurface(SP<CWLSurfaceResource> pSurface, PHLWINDOW pWindo
if (g_pSeatManager->state.keyboardFocus == pSurface || (pWindowOwner && g_pSeatManager->state.keyboardFocus == pWindowOwner->m_pWLSurface->resource()))
return; // Don't focus when already focused on this.
if (g_pSessionLockManager->isSessionLocked() && !g_pSessionLockManager->isSurfaceSessionLock(pSurface))
if (g_pSessionLockManager->isSessionLocked() && pSurface && !g_pSessionLockManager->isSurfaceSessionLock(pSurface))
return;
if (g_pSeatManager->seatGrab && !g_pSeatManager->seatGrab->accepts(pSurface)) {