Added legacy GLES2 renderer option

This commit is contained in:
vaxerski
2022-04-13 17:34:13 +02:00
parent 4b7a1a471f
commit 084e922642
6 changed files with 43 additions and 3 deletions

View File

@@ -18,6 +18,10 @@ CHyprOpenGLImpl::CHyprOpenGLImpl() {
Debug::log(LOG, "Renderer: %s", glGetString(GL_RENDERER));
Debug::log(LOG, "Supported extensions size: %d", std::count(m_szExtensions.begin(), m_szExtensions.end(), ' '));
#ifdef GLES2
Debug::log(WARN, "!RENDERER: Using the legacy GLES2 renderer!");
#endif
// Init shaders
GLuint prog = createProgram(QUADVERTSRC, QUADFRAGSRC);
@@ -509,7 +513,11 @@ void CHyprOpenGLImpl::makeWindowSnapshot(CWindow* pWindow) {
g_pConfigManager->setInt("decoration:blur", BLURVAL);
// restore original fb
#ifndef GLES2
glBindFramebuffer(GL_DRAW_FRAMEBUFFER, m_iCurrentOutputFb);
#else
glBindFramebuffer(GL_FRAMEBUFFER, m_iCurrentOutputFb);
#endif
glViewport(0, 0, g_pHyprOpenGL->m_RenderData.pMonitor->vecSize.x, g_pHyprOpenGL->m_RenderData.pMonitor->vecSize.y);
end();
@@ -575,8 +583,10 @@ void CHyprOpenGLImpl::createBGTextureForMonitor(SMonitor* pMonitor) {
glBindTexture(GL_TEXTURE_2D, PTEX->m_iTexID);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
#ifndef GLES2
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_R, GL_BLUE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_B, GL_RED);
#endif
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, pMonitor->vecSize.x, pMonitor->vecSize.y, 0, GL_RGBA, GL_UNSIGNED_BYTE, DATA);
cairo_surface_destroy(CAIROSURFACE);