Added dynamic monitor rules

This commit is contained in:
vaxerski
2022-04-19 19:01:23 +02:00
parent 1eec8c3741
commit 08ee14b4a0
7 changed files with 116 additions and 53 deletions

View File

@@ -7,6 +7,8 @@
#include "../Window.hpp"
#include "OpenGL.hpp"
struct SMonitorRule;
// TODO: add fuller damage tracking for updating only parts of a window
enum DAMAGETRACKINGMODES {
DAMAGE_TRACKING_INVALID = -1,
@@ -25,6 +27,7 @@ public:
void damageWindow(CWindow*);
void damageBox(wlr_box*);
void damageMonitor(SMonitor*);
void applyMonitorRule(SMonitor*, SMonitorRule*, bool force = false);
DAMAGETRACKINGMODES damageTrackingModeFromStr(const std::string&);