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surface damage fixes 2
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@@ -673,7 +673,7 @@ void CHyprRenderer::damageSurface(wlr_surface* pSurface, double x, double y) {
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double lx = 0, ly = 0;
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wlr_output_layout_output_coords(g_pCompositor->m_sWLROutputLayout, m->output, &lx, &ly);
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wlr_region_scale(&damageBox, &damageBoxForEach, m->scale);
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wlr_region_scale(&damageBoxForEach, &damageBox, m->scale);
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pixman_region32_translate(&damageBoxForEach, lx, ly);
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wlr_output_damage_add(m->damage, &damageBox);
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