input: Various constraint handling fixes (#3381)

Fixes #3204
This commit is contained in:
Vaxry
2023-09-20 16:47:05 +01:00
committed by GitHub
parent 3785defaf1
commit 0dbd997003
7 changed files with 114 additions and 21 deletions

View File

@@ -1,5 +1,6 @@
#include "Region.hpp"
#include <wlr/util/box.h>
#include <wlr/util/region.h>
CRegion::CRegion() {
pixman_region32_init(&m_rRegion);
@@ -81,6 +82,11 @@ CRegion& CRegion::translate(const Vector2D& vec) {
return *this;
}
CRegion& CRegion::scale(float scale) {
wlr_region_scale(&m_rRegion, &m_rRegion, scale);
return *this;
}
std::vector<pixman_box32_t> CRegion::getRects() const {
std::vector<pixman_box32_t> result;
@@ -97,15 +103,15 @@ wlr_box CRegion::getExtents() {
return {box->x1, box->y1, box->x2 - box->x1, box->y2 - box->y1};
}
bool CRegion::containsPoint(const Vector2D& vec) {
bool CRegion::containsPoint(const Vector2D& vec) const {
return pixman_region32_contains_point(&m_rRegion, vec.x, vec.y, nullptr);
}
bool CRegion::empty() {
bool CRegion::empty() const {
return !pixman_region32_not_empty(&m_rRegion);
}
Vector2D CRegion::closestPoint(const Vector2D& vec) {
Vector2D CRegion::closestPoint(const Vector2D& vec) const {
double bestDist = __FLT_MAX__;
Vector2D leader = vec;