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Fadein/out now applies to layersurfaces too
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@@ -60,7 +60,9 @@ public:
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void renderBorder(wlr_box*, const CColor&, int thick = 1, int round = 0);
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void makeWindowSnapshot(CWindow*);
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void makeLayerSnapshot(SLayerSurface*);
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void renderSnapshot(CWindow**);
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void renderSnapshot(SLayerSurface**);
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void clear(const CColor&);
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void clearWithTex();
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@@ -78,6 +80,7 @@ public:
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pixman_region32_t m_rOriginalDamageRegion; // used for storing the pre-expanded region
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std::unordered_map<CWindow*, CFramebuffer> m_mWindowFramebuffers;
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std::unordered_map<SLayerSurface*, CFramebuffer> m_mLayerFramebuffers;
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std::unordered_map<SMonitor*, SMonitorRenderData> m_mMonitorRenderResources;
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std::unordered_map<SMonitor*, CTexture> m_mMonitorBGTextures;
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