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Simulate mouse movement on unmap of popups and subsurfaces
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@@ -197,6 +197,8 @@ void Events::listener_unmapSubsurface(void* owner, void* data) {
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// subsurface->pChild = nullptr;
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}
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}
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g_pInputManager->simulateMouseMovement(); // to focus and return back to an appropriate surface
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}
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void Events::listener_commitSubsurface(void* owner, void* data) {
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