fixed layersurface coord mapping

This commit is contained in:
vaxerski
2022-03-22 21:59:14 +01:00
parent 2bc29f32ec
commit 118006e876
3 changed files with 22 additions and 18 deletions

View File

@@ -23,6 +23,7 @@ void CInputManager::mouseMoveUnified(uint32_t time) {
wlr_surface* foundSurface = nullptr;
Vector2D mouseCoords = getMouseCoordsInternal();
const auto PMONITOR = g_pCompositor->getMonitorFromCursor();
Vector2D surfaceCoords;
Vector2D surfacePos;
// first, we check if the workspace doesnt have a fullscreen window
@@ -40,10 +41,10 @@ void CInputManager::mouseMoveUnified(uint32_t time) {
// then surfaces on top
if (!foundSurface)
foundSurface = g_pCompositor->vectorToLayerSurface(mouseCoords, &PMONITOR->m_aLayerSurfaceLists[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY], &surfacePos);
foundSurface = g_pCompositor->vectorToLayerSurface(mouseCoords, &PMONITOR->m_aLayerSurfaceLists[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY], &surfaceCoords);
if (!foundSurface)
foundSurface = g_pCompositor->vectorToLayerSurface(mouseCoords, &PMONITOR->m_aLayerSurfaceLists[ZWLR_LAYER_SHELL_V1_LAYER_TOP], &surfacePos);
foundSurface = g_pCompositor->vectorToLayerSurface(mouseCoords, &PMONITOR->m_aLayerSurfaceLists[ZWLR_LAYER_SHELL_V1_LAYER_TOP], &surfaceCoords);
// then windows
const auto PWINDOWIDEAL = g_pCompositor->vectorToWindowIdeal(mouseCoords);
@@ -55,10 +56,10 @@ void CInputManager::mouseMoveUnified(uint32_t time) {
// then surfaces below
if (!foundSurface)
foundSurface = g_pCompositor->vectorToLayerSurface(mouseCoords, &PMONITOR->m_aLayerSurfaceLists[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM], &surfacePos);
foundSurface = g_pCompositor->vectorToLayerSurface(mouseCoords, &PMONITOR->m_aLayerSurfaceLists[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM], &surfaceCoords);
if (!foundSurface)
foundSurface = g_pCompositor->vectorToLayerSurface(mouseCoords, &PMONITOR->m_aLayerSurfaceLists[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND], &surfacePos);
foundSurface = g_pCompositor->vectorToLayerSurface(mouseCoords, &PMONITOR->m_aLayerSurfaceLists[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND], &surfaceCoords);
if (!foundSurface) {
@@ -72,14 +73,14 @@ void CInputManager::mouseMoveUnified(uint32_t time) {
if (time)
wlr_idle_notify_activity(g_pCompositor->m_sWLRIdle, g_pCompositor->m_sSeat.seat);
g_pCompositor->focusSurface(foundSurface);
Vector2D surfaceLocal = Vector2D(g_pCompositor->m_sWLRCursor->x, g_pCompositor->m_sWLRCursor->y) - surfacePos;
Vector2D surfaceLocal = surfacePos == Vector2D() ? surfaceCoords : Vector2D(g_pCompositor->m_sWLRCursor->x, g_pCompositor->m_sWLRCursor->y) - surfacePos;
wlr_seat_pointer_notify_enter(g_pCompositor->m_sSeat.seat, foundSurface, surfaceLocal.x, surfaceLocal.y);
wlr_seat_pointer_notify_motion(g_pCompositor->m_sSeat.seat, time, surfaceLocal.x, surfaceLocal.y);
g_pCompositor->m_pLastMonitor = g_pCompositor->getMonitorFromCursor();
g_pCompositor->focusSurface(foundSurface);
g_pCompositor->m_pLastMonitor = PMONITOR;
g_pLayoutManager->getCurrentLayout()->onMouseMove(getMouseCoordsInternal());
}
@@ -105,10 +106,14 @@ void CInputManager::onMouseButton(wlr_event_pointer_button* e) {
break;
}
refocus();
// notify app if we didnt handle it
const auto PWINDOW = g_pCompositor->vectorToWindow(getMouseCoordsInternal());
if (g_pCompositor->windowValidMapped(PWINDOW) && g_pCompositor->doesSeatAcceptInput(g_pXWaylandManager->getWindowSurface(PWINDOW)))
if (g_pCompositor->doesSeatAcceptInput(g_pCompositor->m_pLastFocus)) {
wlr_seat_pointer_notify_button(g_pCompositor->m_sSeat.seat, e->time_msec, e->button, e->state);
Debug::log(LOG, "Seat notified of button %i (state %i) on surface %x", e->button, e->state, g_pCompositor->m_pLastFocus);
}
}
Vector2D CInputManager::getMouseCoordsInternal() {