input: Introduce basic hyprland HID classes

Implements an intermediary HID class for mice, keyboards and touch devices, removing the old structs from WLClasses.hpp

Yes, virtual ones are duplicated a bit, but will likely be de-duped once wlr_input_device is not used anymore.
This commit is contained in:
Vaxry
2024-05-03 22:34:10 +01:00
parent 1d2acbe193
commit 1237732b97
39 changed files with 1450 additions and 573 deletions

View File

@@ -2418,10 +2418,7 @@ void CCompositor::warpCursorTo(const Vector2D& pos, bool force) {
if (*PNOWARPS && !force)
return;
if (!m_sSeat.mouse)
return;
wlr_cursor_warp(m_sWLRCursor, m_sSeat.mouse->mouse, pos.x, pos.y);
wlr_cursor_warp(m_sWLRCursor, nullptr, pos.x, pos.y);
const auto PMONITORNEW = getMonitorFromVector(pos);
if (PMONITORNEW != m_pLastMonitor)