input: Introduce basic hyprland HID classes

Implements an intermediary HID class for mice, keyboards and touch devices, removing the old structs from WLClasses.hpp

Yes, virtual ones are duplicated a bit, but will likely be de-duped once wlr_input_device is not used anymore.
This commit is contained in:
Vaxry
2024-05-03 22:34:10 +01:00
parent 1d2acbe193
commit 1237732b97
39 changed files with 1450 additions and 573 deletions

View File

@@ -9,6 +9,7 @@
class CInputManager;
class CConfigManager;
class CPluginSystem;
class IKeyboard;
struct SKeybind {
std::string key = "";
@@ -60,7 +61,7 @@ class CKeybindManager {
CKeybindManager();
~CKeybindManager();
bool onKeyEvent(wlr_keyboard_key_event*, SKeyboard*);
bool onKeyEvent(std::any, SP<IKeyboard>);
bool onAxisEvent(wlr_pointer_axis_event*);
bool onMouseEvent(wlr_pointer_button_event*);
void resizeWithBorder(wlr_pointer_button_event*);