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dwindle: fix windows being created at incorrect position when cursor is over reserved area (#4520)
* fix: smart_split not working correctly when creating a window with cursor over reserved area * use getClosestNodeOnWorkspace instead of getFirstNodeOnWorkspace when hovering over reserved area * optimize `getClosestNodeOnWorkspace` * remove unused methods
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@@ -42,14 +42,6 @@ double Vector2D::distance(const Vector2D& other) const {
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return std::sqrt(dx * dx + dy * dy);
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}
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bool Vector2D::inTriangle(const Vector2D& p1, const Vector2D& p2, const Vector2D& p3) const {
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const auto a = ((p2.y - p3.y) * (x - p3.x) + (p3.x - p2.x) * (y - p3.y)) / ((p2.y - p3.y) * (p1.x - p3.x) + (p3.x - p2.x) * (p1.y - p3.y));
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const auto b = ((p3.y - p1.y) * (x - p3.x) + (p1.x - p3.x) * (y - p3.y)) / ((p2.y - p3.y) * (p1.x - p3.x) + (p3.x - p2.x) * (p1.y - p3.y));
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const auto c = 1 - a - b;
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return 0 <= a && a <= 1 && 0 <= b && b <= 1 && 0 <= c && c <= 1;
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}
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double Vector2D::size() const {
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return std::sqrt(x * x + y * y);
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}
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