subcompositor/renderer: fixup handling of subsurfaces below the main one

some apps (notably vlc 4) place a subsurface below the main surface (which is kinda cursed) but we have to accomodate for that
This commit is contained in:
Vaxry
2024-06-17 12:42:32 +02:00
parent 14ab0ecc5e
commit 1360677478
5 changed files with 75 additions and 15 deletions

View File

@@ -209,7 +209,10 @@ static void renderSurface(SP<CWLSurfaceResource> surface, int x, int y, void* da
else
g_pHyprOpenGL->blend(true);
if (RDATA->surface && surface == RDATA->surface) {
// FIXME: This is wrong and will bug the blur out as shit if the first surface
// is a subsurface that does NOT cover the entire frame. In such cases, we probably should fall back
// to what we do for misaligned surfaces (blur the entire thing and then render shit without blur)
if (RDATA->surfaceCounter == 0) {
if (RDATA->blur)
g_pHyprOpenGL->renderTextureWithBlur(TEXTURE, &windowBox, ALPHA, surface, rounding, RDATA->blockBlurOptimization, RDATA->fadeAlpha);
else
@@ -235,6 +238,9 @@ static void renderSurface(SP<CWLSurfaceResource> surface, int x, int y, void* da
g_pHyprOpenGL->m_RenderData.primarySurfaceUVTopLeft = Vector2D(-1, -1);
g_pHyprOpenGL->m_RenderData.primarySurfaceUVBottomRight = Vector2D(-1, -1);
g_pHyprOpenGL->m_RenderData.useNearestNeighbor = NEARESTNEIGHBORSET;
// up the counter so that we dont blur any surfaces above this one
RDATA->surfaceCounter++;
}
bool CHyprRenderer::shouldRenderWindow(PHLWINDOW pWindow, CMonitor* pMonitor) {
@@ -602,6 +608,7 @@ void CHyprRenderer::renderWindow(PHLWINDOW pWindow, CMonitor* pMonitor, timespec
renderdata.blur = false;
}
renderdata.surfaceCounter = 0;
pWindow->m_pWLSurface->resource()->breadthfirst([](SP<CWLSurfaceResource> s, const Vector2D& offset, void* data) { renderSurface(s, offset.x, offset.y, data); },
&renderdata);
@@ -658,6 +665,8 @@ void CHyprRenderer::renderWindow(PHLWINDOW pWindow, CMonitor* pMonitor, timespec
if (pWindow->m_sAdditionalConfigData.nearestNeighbor.toUnderlying())
g_pHyprOpenGL->m_RenderData.useNearestNeighbor = true;
renderdata.surfaceCounter = 0;
pWindow->m_pPopupHead->breadthfirst(
[](CPopup* popup, void* data) {
if (!popup->m_pWLSurface || !popup->m_pWLSurface->resource())
@@ -743,6 +752,7 @@ void CHyprRenderer::renderLayer(PHLLS pLayer, CMonitor* pMonitor, timespec* time
renderdata.dontRound = true;
renderdata.popup = true;
renderdata.blur = pLayer->forceBlurPopups;
renderdata.surfaceCounter = 0;
if (popups) {
pLayer->popupHead->breadthfirst(
[](CPopup* popup, void* data) {