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https://github.com/hyprwm/Hyprland.git
synced 2025-08-17 13:03:48 -07:00
Migrate the config to hyprlang (#4656)
* Migrate to hyprlang * pop up errors * fix swapped args * Meson & Nix: build with hyprlang * CI: add hyprlang to setup action * add infra for plugin stuff * fix hyprctl getoption * fix hyprctl getoption with json * format * fix post parse logic * fix autogen config * oops missed exec-once * fmt * fix ws rules * require 0.3.0 for hyprlang * nix: flaek * minor type fixes * fix cfg usages in swipe * use cvarlist for ws rules * fix throw in addPluginConfigVar * Nix: update hyprlang * minor fixes * fix disableLogs * mention hyprlang docs * bump hyprlang dep in cmake * Meson: bump min hyprlang version Nix: update hyprlang * minor fix * Nix: update meson patch --------- Co-authored-by: Mihai Fufezan <fufexan@protonmail.com>
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@@ -53,12 +53,12 @@ void CAnimationManager::tick() {
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bool animGlobalDisabled = false;
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static auto* const PANIMENABLED = &g_pConfigManager->getConfigValuePtr("animations:enabled")->intValue;
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static auto* const PANIMENABLED = (Hyprlang::INT* const*)g_pConfigManager->getConfigValuePtr("animations:enabled");
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if (!*PANIMENABLED)
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if (!**PANIMENABLED)
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animGlobalDisabled = true;
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static auto* const PSHADOWSENABLED = &g_pConfigManager->getConfigValuePtr("decoration:drop_shadow")->intValue;
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static auto* const PSHADOWSENABLED = (Hyprlang::INT* const*)g_pConfigManager->getConfigValuePtr("decoration:drop_shadow");
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const auto DEFAULTBEZIER = m_mBezierCurves.find("default");
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@@ -66,7 +66,7 @@ void CAnimationManager::tick() {
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for (auto& av : m_vActiveAnimatedVariables) {
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if (av->m_eDamagePolicy == AVARDAMAGE_SHADOW && !*PSHADOWSENABLED) {
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if (av->m_eDamagePolicy == AVARDAMAGE_SHADOW && !**PSHADOWSENABLED) {
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av->warp(false);
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animationEndedVars.push_back(av);
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continue;
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@@ -232,9 +232,9 @@ void CAnimationManager::tick() {
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// TODO: move this to the border class
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// damage only the border.
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static auto* const PROUNDING = &g_pConfigManager->getConfigValuePtr("decoration:rounding")->intValue;
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const auto ROUNDINGSIZE = *PROUNDING + 1;
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const auto BORDERSIZE = PWINDOW->getRealBorderSize();
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const auto ROUNDING = PWINDOW->rounding();
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const auto ROUNDINGSIZE = ROUNDING + 1;
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const auto BORDERSIZE = PWINDOW->getRealBorderSize();
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// damage for old box
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g_pHyprRenderer->damageBox(WLRBOXPREV.x - BORDERSIZE, WLRBOXPREV.y - BORDERSIZE, WLRBOXPREV.width + 2 * BORDERSIZE, BORDERSIZE + ROUNDINGSIZE); // top
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