mirror of
https://github.com/hyprwm/Hyprland.git
synced 2025-08-04 22:22:00 -07:00
Migrate the config to hyprlang (#4656)
* Migrate to hyprlang * pop up errors * fix swapped args * Meson & Nix: build with hyprlang * CI: add hyprlang to setup action * add infra for plugin stuff * fix hyprctl getoption * fix hyprctl getoption with json * format * fix post parse logic * fix autogen config * oops missed exec-once * fmt * fix ws rules * require 0.3.0 for hyprlang * nix: flaek * minor type fixes * fix cfg usages in swipe * use cvarlist for ws rules * fix throw in addPluginConfigVar * Nix: update hyprlang * minor fixes * fix disableLogs * mention hyprlang docs * bump hyprlang dep in cmake * Meson: bump min hyprlang version Nix: update hyprlang * minor fix * Nix: update meson patch --------- Co-authored-by: Mihai Fufezan <fufexan@protonmail.com>
This commit is contained in:
@@ -120,18 +120,18 @@ GLuint CHyprOpenGLImpl::compileShader(const GLuint& type, std::string src, bool
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bool CHyprOpenGLImpl::passRequiresIntrospection(CMonitor* pMonitor) {
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// passes requiring introspection are the ones that need to render blur.
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static auto* const PBLUR = &g_pConfigManager->getConfigValuePtr("decoration:blur:enabled")->intValue;
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static auto* const PXRAY = &g_pConfigManager->getConfigValuePtr("decoration:blur:xray")->intValue;
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static auto* const POPTIM = &g_pConfigManager->getConfigValuePtr("decoration:blur:new_optimizations")->intValue;
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static auto* const PBLURSPECIAL = &g_pConfigManager->getConfigValuePtr("decoration:blur:special")->intValue;
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static auto* const PBLUR = (Hyprlang::INT* const*)g_pConfigManager->getConfigValuePtr("decoration:blur:enabled");
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static auto* const PXRAY = (Hyprlang::INT* const*)g_pConfigManager->getConfigValuePtr("decoration:blur:xray");
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static auto* const POPTIM = (Hyprlang::INT* const*)g_pConfigManager->getConfigValuePtr("decoration:blur:new_optimizations");
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static auto* const PBLURSPECIAL = (Hyprlang::INT* const*)g_pConfigManager->getConfigValuePtr("decoration:blur:special");
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if (m_RenderData.mouseZoomFactor != 1.0)
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if (m_RenderData.mouseZoomFactor != 1.0 || g_pHyprRenderer->m_bCrashingInProgress)
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return true;
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if (!pMonitor->mirrors.empty())
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return true;
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if (*PBLUR == 0)
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if (**PBLUR == 0)
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return false;
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if (m_RenderData.pCurrentMonData->blurFBShouldRender)
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@@ -141,13 +141,13 @@ bool CHyprOpenGLImpl::passRequiresIntrospection(CMonitor* pMonitor) {
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return false;
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for (auto& ls : pMonitor->m_aLayerSurfaceLayers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY]) {
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const auto XRAYMODE = ls->xray == -1 ? *PXRAY : ls->xray;
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const auto XRAYMODE = ls->xray == -1 ? **PXRAY : ls->xray;
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if (ls->forceBlur && !XRAYMODE)
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return true;
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}
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for (auto& ls : pMonitor->m_aLayerSurfaceLayers[ZWLR_LAYER_SHELL_V1_LAYER_TOP]) {
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const auto XRAYMODE = ls->xray == -1 ? *PXRAY : ls->xray;
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const auto XRAYMODE = ls->xray == -1 ? **PXRAY : ls->xray;
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if (ls->forceBlur && !XRAYMODE)
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return true;
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}
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@@ -168,7 +168,7 @@ bool CHyprOpenGLImpl::passRequiresIntrospection(CMonitor* pMonitor) {
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return false;
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for (auto& w : g_pCompositor->m_vWindows) {
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if (!w->m_bIsMapped || w->isHidden() || (!w->m_bIsFloating && *POPTIM && !g_pCompositor->isWorkspaceSpecial(w->m_iWorkspaceID)))
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if (!w->m_bIsMapped || w->isHidden() || (!w->m_bIsFloating && **POPTIM && !g_pCompositor->isWorkspaceSpecial(w->m_iWorkspaceID)))
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continue;
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if (!g_pHyprRenderer->shouldRenderWindow(w.get()))
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@@ -243,8 +243,9 @@ void CHyprOpenGLImpl::begin(CMonitor* pMonitor, CRegion* pDamage, CFramebuffer*
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m_bFakeFrame = fb;
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if (m_bReloadScreenShader) {
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m_bReloadScreenShader = false;
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applyScreenShader(g_pConfigManager->getString("decoration:screen_shader"));
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m_bReloadScreenShader = false;
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static auto* const PSHADER = (Hyprlang::STRING const*)g_pConfigManager->getConfigValuePtr("decoration:screen_shader");
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applyScreenShader(*PSHADER);
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}
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const auto PRBO = g_pHyprRenderer->getCurrentRBO();
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@@ -274,7 +275,7 @@ void CHyprOpenGLImpl::begin(CMonitor* pMonitor, CRegion* pDamage, CFramebuffer*
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}
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void CHyprOpenGLImpl::end() {
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static auto* const PZOOMRIGID = &g_pConfigManager->getConfigValuePtr("misc:cursor_zoom_rigid")->intValue;
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static auto* const PZOOMRIGID = (Hyprlang::INT* const*)g_pConfigManager->getConfigValuePtr("misc:cursor_zoom_rigid");
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TRACY_GPU_ZONE("RenderEnd");
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@@ -294,7 +295,7 @@ void CHyprOpenGLImpl::end() {
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(g_pInputManager->getMouseCoordsInternal() - m_RenderData.pMonitor->vecPosition) * m_RenderData.pMonitor->scale :
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m_RenderData.pMonitor->vecTransformedSize / 2.f;
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monbox.translate(-ZOOMCENTER).scale(m_RenderData.mouseZoomFactor).translate(*PZOOMRIGID ? m_RenderData.pMonitor->vecTransformedSize / 2.0 : ZOOMCENTER);
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monbox.translate(-ZOOMCENTER).scale(m_RenderData.mouseZoomFactor).translate(**PZOOMRIGID ? m_RenderData.pMonitor->vecTransformedSize / 2.0 : ZOOMCENTER);
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if (monbox.x > 0)
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monbox.x = 0;
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@@ -313,7 +314,7 @@ void CHyprOpenGLImpl::end() {
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blend(false);
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if (m_sFinalScreenShader.program < 1)
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if (m_sFinalScreenShader.program < 1 && !g_pHyprRenderer->m_bCrashingInProgress)
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renderTexturePrimitive(m_RenderData.pCurrentMonData->offloadFB.m_cTex, &monbox);
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else
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renderTexture(m_RenderData.pCurrentMonData->offloadFB.m_cTex, &monbox, 1.f);
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@@ -505,6 +506,8 @@ void CHyprOpenGLImpl::initShaders() {
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void CHyprOpenGLImpl::applyScreenShader(const std::string& path) {
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static auto* const PDT = (Hyprlang::INT* const*)g_pConfigManager->getConfigValuePtr("debug:damage_tracking");
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m_sFinalScreenShader.destroy();
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if (path == "" || path == STRVAL_EMPTY)
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@@ -530,7 +533,7 @@ void CHyprOpenGLImpl::applyScreenShader(const std::string& path) {
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m_sFinalScreenShader.tex = glGetUniformLocation(m_sFinalScreenShader.program, "tex");
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m_sFinalScreenShader.time = glGetUniformLocation(m_sFinalScreenShader.program, "time");
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m_sFinalScreenShader.wl_output = glGetUniformLocation(m_sFinalScreenShader.program, "wl_output");
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if (m_sFinalScreenShader.time != -1 && g_pConfigManager->getInt("debug:damage_tracking") != 0 && !g_pHyprRenderer->m_bCrashingInProgress) {
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if (m_sFinalScreenShader.time != -1 && **PDT != 0 && !g_pHyprRenderer->m_bCrashingInProgress) {
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// The screen shader uses the "time" uniform
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// Since the screen shader could change every frame, damage tracking *needs* to be disabled
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g_pConfigManager->addParseError("Screen shader: Screen shader uses uniform 'time', which requires debug:damage_tracking to be switched off.\n"
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@@ -754,7 +757,8 @@ void CHyprOpenGLImpl::renderTextureInternalWithDamage(const CTexture& tex, CBox*
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CBox newBox = *pBox;
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m_RenderData.renderModif.applyToBox(newBox);
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static auto* const PDIMINACTIVE = &g_pConfigManager->getConfigValuePtr("decoration:dim_inactive")->intValue;
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static auto* const PDIMINACTIVE = (Hyprlang::INT* const*)g_pConfigManager->getConfigValuePtr("decoration:dim_inactive");
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static auto* const PDT = (Hyprlang::INT* const*)g_pConfigManager->getConfigValuePtr("debug:damage_tracking");
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// get transform
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const auto TRANSFORM = wlr_output_transform_invert(!m_bEndFrame ? WL_OUTPUT_TRANSFORM_NORMAL : m_RenderData.pMonitor->transform);
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@@ -814,7 +818,7 @@ void CHyprOpenGLImpl::renderTextureInternalWithDamage(const CTexture& tex, CBox*
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#endif
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glUniform1i(shader->tex, 0);
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if ((usingFinalShader && g_pConfigManager->getInt("debug:damage_tracking") == 0) || CRASHING) {
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if ((usingFinalShader && **PDT == 0) || CRASHING) {
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glUniform1f(shader->time, m_tGlobalTimer.getSeconds());
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} else if (usingFinalShader && shader->time != -1) {
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// Don't let time be unitialised
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@@ -855,7 +859,7 @@ void CHyprOpenGLImpl::renderTextureInternalWithDamage(const CTexture& tex, CBox*
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glUniform2f(shader->fullSize, FULLSIZE.x, FULLSIZE.y);
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glUniform1f(shader->radius, round);
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if (allowDim && m_pCurrentWindow && *PDIMINACTIVE) {
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if (allowDim && m_pCurrentWindow && **PDIMINACTIVE) {
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glUniform1i(shader->applyTint, 1);
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const auto DIM = m_pCurrentWindow->m_fDimPercent.fl();
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glUniform3f(shader->tint, 1.f - DIM, 1.f - DIM, 1.f - DIM);
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@@ -1039,16 +1043,16 @@ CFramebuffer* CHyprOpenGLImpl::blurMainFramebufferWithDamage(float a, CRegion* o
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wlr_matrix_multiply(glMatrix, m_RenderData.projection, matrix);
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// get the config settings
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static auto* const PBLURSIZE = &g_pConfigManager->getConfigValuePtr("decoration:blur:size")->intValue;
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static auto* const PBLURPASSES = &g_pConfigManager->getConfigValuePtr("decoration:blur:passes")->intValue;
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static auto* const PBLURVIBRANCY = &g_pConfigManager->getConfigValuePtr("decoration:blur:vibrancy")->floatValue;
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static auto* const PBLURVIBRANCYDARKNESS = &g_pConfigManager->getConfigValuePtr("decoration:blur:vibrancy_darkness")->floatValue;
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static auto* const PBLURSIZE = (Hyprlang::INT* const*)g_pConfigManager->getConfigValuePtr("decoration:blur:size");
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static auto* const PBLURPASSES = (Hyprlang::INT* const*)g_pConfigManager->getConfigValuePtr("decoration:blur:passes");
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static auto* const PBLURVIBRANCY = (Hyprlang::FLOAT* const*)g_pConfigManager->getConfigValuePtr("decoration:blur:vibrancy");
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static auto* const PBLURVIBRANCYDARKNESS = (Hyprlang::FLOAT* const*)g_pConfigManager->getConfigValuePtr("decoration:blur:vibrancy_darkness");
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// prep damage
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CRegion damage{*originalDamage};
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wlr_region_transform(damage.pixman(), damage.pixman(), wlr_output_transform_invert(m_RenderData.pMonitor->transform), m_RenderData.pMonitor->vecTransformedSize.x,
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m_RenderData.pMonitor->vecTransformedSize.y);
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wlr_region_expand(damage.pixman(), damage.pixman(), *PBLURPASSES > 10 ? pow(2, 15) : std::clamp(*PBLURSIZE, (int64_t)1, (int64_t)40) * pow(2, *PBLURPASSES));
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wlr_region_expand(damage.pixman(), damage.pixman(), **PBLURPASSES > 10 ? pow(2, 15) : std::clamp(**PBLURSIZE, (int64_t)1, (int64_t)40) * pow(2, **PBLURPASSES));
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// helper
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const auto PMIRRORFB = &m_RenderData.pCurrentMonData->mirrorFB;
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@@ -1059,8 +1063,8 @@ CFramebuffer* CHyprOpenGLImpl::blurMainFramebufferWithDamage(float a, CRegion* o
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// Begin with base color adjustments - global brightness and contrast
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// TODO: make this a part of the first pass maybe to save on a drawcall?
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{
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static auto* const PBLURCONTRAST = &g_pConfigManager->getConfigValuePtr("decoration:blur:contrast")->floatValue;
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static auto* const PBLURBRIGHTNESS = &g_pConfigManager->getConfigValuePtr("decoration:blur:brightness")->floatValue;
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static auto* const PBLURCONTRAST = (Hyprlang::FLOAT* const*)g_pConfigManager->getConfigValuePtr("decoration:blur:contrast");
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static auto* const PBLURBRIGHTNESS = (Hyprlang::FLOAT* const*)g_pConfigManager->getConfigValuePtr("decoration:blur:brightness");
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PMIRRORSWAPFB->bind();
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@@ -1078,8 +1082,8 @@ CFramebuffer* CHyprOpenGLImpl::blurMainFramebufferWithDamage(float a, CRegion* o
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wlr_matrix_transpose(glMatrix, glMatrix);
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glUniformMatrix3fv(m_RenderData.pCurrentMonData->m_shBLURPREPARE.proj, 1, GL_FALSE, glMatrix);
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#endif
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glUniform1f(m_RenderData.pCurrentMonData->m_shBLURPREPARE.contrast, *PBLURCONTRAST);
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glUniform1f(m_RenderData.pCurrentMonData->m_shBLURPREPARE.brightness, *PBLURBRIGHTNESS);
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glUniform1f(m_RenderData.pCurrentMonData->m_shBLURPREPARE.contrast, **PBLURCONTRAST);
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glUniform1f(m_RenderData.pCurrentMonData->m_shBLURPREPARE.brightness, **PBLURBRIGHTNESS);
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glUniform1i(m_RenderData.pCurrentMonData->m_shBLURPREPARE.tex, 0);
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glVertexAttribPointer(m_RenderData.pCurrentMonData->m_shBLURPREPARE.posAttrib, 2, GL_FLOAT, GL_FALSE, 0, fullVerts);
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@@ -1123,13 +1127,13 @@ CFramebuffer* CHyprOpenGLImpl::blurMainFramebufferWithDamage(float a, CRegion* o
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wlr_matrix_transpose(glMatrix, glMatrix);
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glUniformMatrix3fv(pShader->proj, 1, GL_FALSE, glMatrix);
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#endif
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glUniform1f(pShader->radius, *PBLURSIZE * a); // this makes the blursize change with a
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glUniform1f(pShader->radius, **PBLURSIZE * a); // this makes the blursize change with a
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if (pShader == &m_RenderData.pCurrentMonData->m_shBLUR1) {
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glUniform2f(m_RenderData.pCurrentMonData->m_shBLUR1.halfpixel, 0.5f / (m_RenderData.pMonitor->vecPixelSize.x / 2.f),
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0.5f / (m_RenderData.pMonitor->vecPixelSize.y / 2.f));
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glUniform1i(m_RenderData.pCurrentMonData->m_shBLUR1.passes, *PBLURPASSES);
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glUniform1f(m_RenderData.pCurrentMonData->m_shBLUR1.vibrancy, *PBLURVIBRANCY);
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glUniform1f(m_RenderData.pCurrentMonData->m_shBLUR1.vibrancy_darkness, *PBLURVIBRANCYDARKNESS);
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glUniform1i(m_RenderData.pCurrentMonData->m_shBLUR1.passes, **PBLURPASSES);
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glUniform1f(m_RenderData.pCurrentMonData->m_shBLUR1.vibrancy, **PBLURVIBRANCY);
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glUniform1f(m_RenderData.pCurrentMonData->m_shBLUR1.vibrancy_darkness, **PBLURVIBRANCYDARKNESS);
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} else
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glUniform2f(m_RenderData.pCurrentMonData->m_shBLUR2.halfpixel, 0.5f / (m_RenderData.pMonitor->vecPixelSize.x * 2.f),
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0.5f / (m_RenderData.pMonitor->vecPixelSize.y * 2.f));
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@@ -1166,20 +1170,20 @@ CFramebuffer* CHyprOpenGLImpl::blurMainFramebufferWithDamage(float a, CRegion* o
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CRegion tempDamage{damage};
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// and draw
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for (int i = 1; i <= *PBLURPASSES; ++i) {
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for (int i = 1; i <= **PBLURPASSES; ++i) {
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wlr_region_scale(tempDamage.pixman(), damage.pixman(), 1.f / (1 << i));
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drawPass(&m_RenderData.pCurrentMonData->m_shBLUR1, &tempDamage); // down
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}
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for (int i = *PBLURPASSES - 1; i >= 0; --i) {
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for (int i = **PBLURPASSES - 1; i >= 0; --i) {
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wlr_region_scale(tempDamage.pixman(), damage.pixman(), 1.f / (1 << i)); // when upsampling we make the region twice as big
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drawPass(&m_RenderData.pCurrentMonData->m_shBLUR2, &tempDamage); // up
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}
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// finalize the image
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{
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static auto* const PBLURNOISE = &g_pConfigManager->getConfigValuePtr("decoration:blur:noise")->floatValue;
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static auto* const PBLURBRIGHTNESS = &g_pConfigManager->getConfigValuePtr("decoration:blur:brightness")->floatValue;
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static auto* const PBLURNOISE = (Hyprlang::FLOAT* const*)g_pConfigManager->getConfigValuePtr("decoration:blur:noise");
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static auto* const PBLURBRIGHTNESS = (Hyprlang::FLOAT* const*)g_pConfigManager->getConfigValuePtr("decoration:blur:brightness");
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if (currentRenderToFB == PMIRRORFB)
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PMIRRORSWAPFB->bind();
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@@ -1200,8 +1204,8 @@ CFramebuffer* CHyprOpenGLImpl::blurMainFramebufferWithDamage(float a, CRegion* o
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wlr_matrix_transpose(glMatrix, glMatrix);
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glUniformMatrix3fv(m_RenderData.pCurrentMonData->m_shBLURFINISH.proj, 1, GL_FALSE, glMatrix);
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#endif
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glUniform1f(m_RenderData.pCurrentMonData->m_shBLURFINISH.noise, *PBLURNOISE);
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glUniform1f(m_RenderData.pCurrentMonData->m_shBLURFINISH.brightness, *PBLURBRIGHTNESS);
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glUniform1f(m_RenderData.pCurrentMonData->m_shBLURFINISH.noise, **PBLURNOISE);
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glUniform1f(m_RenderData.pCurrentMonData->m_shBLURFINISH.brightness, **PBLURBRIGHTNESS);
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glUniform1i(m_RenderData.pCurrentMonData->m_shBLURFINISH.tex, 0);
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@@ -1240,11 +1244,11 @@ void CHyprOpenGLImpl::markBlurDirtyForMonitor(CMonitor* pMonitor) {
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}
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void CHyprOpenGLImpl::preRender(CMonitor* pMonitor) {
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static auto* const PBLURNEWOPTIMIZE = &g_pConfigManager->getConfigValuePtr("decoration:blur:new_optimizations")->intValue;
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static auto* const PBLURXRAY = &g_pConfigManager->getConfigValuePtr("decoration:blur:xray")->intValue;
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static auto* const PBLUR = &g_pConfigManager->getConfigValuePtr("decoration:blur:enabled")->intValue;
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static auto* const PBLURNEWOPTIMIZE = (Hyprlang::INT* const*)g_pConfigManager->getConfigValuePtr("decoration:blur:new_optimizations");
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static auto* const PBLURXRAY = (Hyprlang::INT* const*)g_pConfigManager->getConfigValuePtr("decoration:blur:xray");
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static auto* const PBLUR = (Hyprlang::INT* const*)g_pConfigManager->getConfigValuePtr("decoration:blur:enabled");
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if (!*PBLURNEWOPTIMIZE || !m_mMonitorRenderResources[pMonitor].blurFBDirty || !*PBLUR)
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if (!**PBLURNEWOPTIMIZE || !m_mMonitorRenderResources[pMonitor].blurFBDirty || !**PBLUR)
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return;
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// ignore if solitary present, nothing to blur
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@@ -1289,7 +1293,7 @@ void CHyprOpenGLImpl::preRender(CMonitor* pMonitor) {
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bool hasWindows = false;
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for (auto& w : g_pCompositor->m_vWindows) {
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if (w->m_iWorkspaceID == pMonitor->activeWorkspace && !w->isHidden() && w->m_bIsMapped && (!w->m_bIsFloating || *PBLURXRAY)) {
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if (w->m_iWorkspaceID == pMonitor->activeWorkspace && !w->isHidden() && w->m_bIsMapped && (!w->m_bIsFloating || **PBLURXRAY)) {
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// check if window is valid
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if (!windowShouldBeBlurred(w.get()))
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@@ -1362,15 +1366,15 @@ void CHyprOpenGLImpl::preWindowPass() {
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}
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bool CHyprOpenGLImpl::preBlurQueued() {
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static auto* const PBLURNEWOPTIMIZE = &g_pConfigManager->getConfigValuePtr("decoration:blur:new_optimizations")->intValue;
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static auto* const PBLUR = &g_pConfigManager->getConfigValuePtr("decoration:blur:enabled")->intValue;
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static auto* const PBLURNEWOPTIMIZE = (Hyprlang::INT* const*)g_pConfigManager->getConfigValuePtr("decoration:blur:new_optimizations");
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static auto* const PBLUR = (Hyprlang::INT* const*)g_pConfigManager->getConfigValuePtr("decoration:blur:enabled");
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return !(!m_RenderData.pCurrentMonData->blurFBDirty || !*PBLURNEWOPTIMIZE || !*PBLUR || !m_RenderData.pCurrentMonData->blurFBShouldRender);
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return !(!m_RenderData.pCurrentMonData->blurFBDirty || !**PBLURNEWOPTIMIZE || !**PBLUR || !m_RenderData.pCurrentMonData->blurFBShouldRender);
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}
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bool CHyprOpenGLImpl::shouldUseNewBlurOptimizations(SLayerSurface* pLayer, CWindow* pWindow) {
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static auto* const PBLURNEWOPTIMIZE = &g_pConfigManager->getConfigValuePtr("decoration:blur:new_optimizations")->intValue;
|
||||
static auto* const PBLURXRAY = &g_pConfigManager->getConfigValuePtr("decoration:blur:xray")->intValue;
|
||||
static auto* const PBLURNEWOPTIMIZE = (Hyprlang::INT* const*)g_pConfigManager->getConfigValuePtr("decoration:blur:new_optimizations");
|
||||
static auto* const PBLURXRAY = (Hyprlang::INT* const*)g_pConfigManager->getConfigValuePtr("decoration:blur:xray");
|
||||
|
||||
if (!m_RenderData.pCurrentMonData->blurFB.m_cTex.m_iTexID)
|
||||
return false;
|
||||
@@ -1381,7 +1385,7 @@ bool CHyprOpenGLImpl::shouldUseNewBlurOptimizations(SLayerSurface* pLayer, CWind
|
||||
if (pLayer && pLayer->xray == 0)
|
||||
return false;
|
||||
|
||||
if ((*PBLURNEWOPTIMIZE && pWindow && !pWindow->m_bIsFloating && !g_pCompositor->isWorkspaceSpecial(pWindow->m_iWorkspaceID)) || *PBLURXRAY)
|
||||
if ((**PBLURNEWOPTIMIZE && pWindow && !pWindow->m_bIsFloating && !g_pCompositor->isWorkspaceSpecial(pWindow->m_iWorkspaceID)) || **PBLURXRAY)
|
||||
return true;
|
||||
|
||||
if ((pLayer && pLayer->xray == 1) || (pWindow && pWindow->m_sAdditionalConfigData.xray.toUnderlying() == 1))
|
||||
@@ -1393,8 +1397,8 @@ bool CHyprOpenGLImpl::shouldUseNewBlurOptimizations(SLayerSurface* pLayer, CWind
|
||||
void CHyprOpenGLImpl::renderTextureWithBlur(const CTexture& tex, CBox* pBox, float a, wlr_surface* pSurface, int round, bool blockBlurOptimization, float blurA) {
|
||||
RASSERT(m_RenderData.pMonitor, "Tried to render texture with blur without begin()!");
|
||||
|
||||
static auto* const PBLURENABLED = &g_pConfigManager->getConfigValuePtr("decoration:blur:enabled")->intValue;
|
||||
static auto* const PNOBLUROVERSIZED = &g_pConfigManager->getConfigValuePtr("decoration:no_blur_on_oversized")->intValue;
|
||||
static auto* const PBLURENABLED = (Hyprlang::INT* const*)g_pConfigManager->getConfigValuePtr("decoration:blur:enabled");
|
||||
static auto* const PNOBLUROVERSIZED = (Hyprlang::INT* const*)g_pConfigManager->getConfigValuePtr("decoration:no_blur_on_oversized");
|
||||
|
||||
TRACY_GPU_ZONE("RenderTextureWithBlur");
|
||||
|
||||
@@ -1405,7 +1409,7 @@ void CHyprOpenGLImpl::renderTextureWithBlur(const CTexture& tex, CBox* pBox, flo
|
||||
if (texDamage.empty())
|
||||
return;
|
||||
|
||||
if (*PBLURENABLED == 0 || (*PNOBLUROVERSIZED && m_RenderData.primarySurfaceUVTopLeft != Vector2D(-1, -1)) ||
|
||||
if (**PBLURENABLED == 0 || (**PNOBLUROVERSIZED && m_RenderData.primarySurfaceUVTopLeft != Vector2D(-1, -1)) ||
|
||||
(m_pCurrentWindow && (m_pCurrentWindow->m_sAdditionalConfigData.forceNoBlur || m_pCurrentWindow->m_sAdditionalConfigData.forceRGBX))) {
|
||||
renderTexture(tex, pBox, a, round, false, true);
|
||||
return;
|
||||
@@ -1466,11 +1470,11 @@ void CHyprOpenGLImpl::renderTextureWithBlur(const CTexture& tex, CBox* pBox, flo
|
||||
// stencil done. Render everything.
|
||||
CBox MONITORBOX = {0, 0, m_RenderData.pMonitor->vecTransformedSize.x, m_RenderData.pMonitor->vecTransformedSize.y};
|
||||
// render our great blurred FB
|
||||
static auto* const PBLURIGNOREOPACITY = &g_pConfigManager->getConfigValuePtr("decoration:blur:ignore_opacity")->intValue;
|
||||
static auto* const PBLURIGNOREOPACITY = (Hyprlang::INT* const*)g_pConfigManager->getConfigValuePtr("decoration:blur:ignore_opacity");
|
||||
m_bEndFrame = true; // fix transformed
|
||||
const auto SAVEDRENDERMODIF = m_RenderData.renderModif;
|
||||
m_RenderData.renderModif = {}; // fix shit
|
||||
renderTextureInternalWithDamage(POUTFB->m_cTex, &MONITORBOX, *PBLURIGNOREOPACITY ? blurA : a * blurA, &texDamage, 0, false, false, false);
|
||||
renderTextureInternalWithDamage(POUTFB->m_cTex, &MONITORBOX, **PBLURIGNOREOPACITY ? blurA : a * blurA, &texDamage, 0, false, false, false);
|
||||
m_bEndFrame = false;
|
||||
m_RenderData.renderModif = SAVEDRENDERMODIF;
|
||||
|
||||
@@ -1620,8 +1624,9 @@ void CHyprOpenGLImpl::makeRawWindowSnapshot(CWindow* pWindow, CFramebuffer* pFra
|
||||
// will try to copy the bg to apply blur.
|
||||
// this isn't entirely correct, but like, oh well.
|
||||
// small todo: maybe make this correct? :P
|
||||
const auto BLURVAL = g_pConfigManager->getInt("decoration:blur:enabled");
|
||||
g_pConfigManager->setInt("decoration:blur:enabled", 0);
|
||||
static auto* const PBLUR = (Hyprlang::INT* const*)g_pConfigManager->getConfigValuePtr("decoration:blur:enabled");
|
||||
const auto BLURVAL = **PBLUR;
|
||||
**PBLUR = 0;
|
||||
|
||||
// TODO: how can we make this the size of the window? setting it to window's size makes the entire screen render with the wrong res forever more. odd.
|
||||
glViewport(0, 0, PMONITOR->vecPixelSize.x, PMONITOR->vecPixelSize.y);
|
||||
@@ -1632,7 +1637,7 @@ void CHyprOpenGLImpl::makeRawWindowSnapshot(CWindow* pWindow, CFramebuffer* pFra
|
||||
|
||||
g_pHyprRenderer->renderWindow(pWindow, PMONITOR, &now, false, RENDER_PASS_ALL, true);
|
||||
|
||||
g_pConfigManager->setInt("decoration:blur:enabled", BLURVAL);
|
||||
**PBLUR = BLURVAL;
|
||||
|
||||
g_pHyprRenderer->endRender();
|
||||
}
|
||||
@@ -1672,14 +1677,15 @@ void CHyprOpenGLImpl::makeWindowSnapshot(CWindow* pWindow) {
|
||||
// will try to copy the bg to apply blur.
|
||||
// this isn't entirely correct, but like, oh well.
|
||||
// small todo: maybe make this correct? :P
|
||||
const auto BLURVAL = g_pConfigManager->getInt("decoration:blur:enabled");
|
||||
g_pConfigManager->setInt("decoration:blur:enabled", 0);
|
||||
static auto* const PBLUR = (Hyprlang::INT* const*)g_pConfigManager->getConfigValuePtr("decoration:blur:enabled");
|
||||
const auto BLURVAL = **PBLUR;
|
||||
**PBLUR = 0;
|
||||
|
||||
clear(CColor(0, 0, 0, 0)); // JIC
|
||||
|
||||
g_pHyprRenderer->renderWindow(pWindow, PMONITOR, &now, !pWindow->m_bX11DoesntWantBorders, RENDER_PASS_ALL);
|
||||
|
||||
g_pConfigManager->setInt("decoration:blur:enabled", BLURVAL);
|
||||
**PBLUR = BLURVAL;
|
||||
|
||||
g_pHyprRenderer->endRender();
|
||||
|
||||
@@ -1730,7 +1736,7 @@ void CHyprOpenGLImpl::renderSnapshot(CWindow** pWindow) {
|
||||
RASSERT(m_RenderData.pMonitor, "Tried to render snapshot rect without begin()!");
|
||||
const auto PWINDOW = *pWindow;
|
||||
|
||||
static auto* const PDIMAROUND = &g_pConfigManager->getConfigValuePtr("decoration:dim_around")->floatValue;
|
||||
static auto* const PDIMAROUND = (Hyprlang::FLOAT* const*)g_pConfigManager->getConfigValuePtr("decoration:dim_around");
|
||||
|
||||
auto it = m_mWindowFramebuffers.begin();
|
||||
for (; it != m_mWindowFramebuffers.end(); it++) {
|
||||
@@ -1757,9 +1763,9 @@ void CHyprOpenGLImpl::renderSnapshot(CWindow** pWindow) {
|
||||
|
||||
CRegion fakeDamage{0, 0, PMONITOR->vecTransformedSize.x, PMONITOR->vecTransformedSize.y};
|
||||
|
||||
if (*PDIMAROUND && (*pWindow)->m_sAdditionalConfigData.dimAround) {
|
||||
if (**PDIMAROUND && (*pWindow)->m_sAdditionalConfigData.dimAround) {
|
||||
CBox monbox = {0, 0, g_pHyprOpenGL->m_RenderData.pMonitor->vecPixelSize.x, g_pHyprOpenGL->m_RenderData.pMonitor->vecPixelSize.y};
|
||||
g_pHyprOpenGL->renderRect(&monbox, CColor(0, 0, 0, *PDIMAROUND * PWINDOW->m_fAlpha.fl()));
|
||||
g_pHyprOpenGL->renderRect(&monbox, CColor(0, 0, 0, **PDIMAROUND * PWINDOW->m_fAlpha.fl()));
|
||||
g_pHyprRenderer->damageMonitor(PMONITOR);
|
||||
}
|
||||
|
||||
@@ -1812,9 +1818,9 @@ void CHyprOpenGLImpl::renderRoundedShadow(CBox* box, int round, int range, const
|
||||
|
||||
box = &newBox;
|
||||
|
||||
static auto* const PSHADOWPOWER = &g_pConfigManager->getConfigValuePtr("decoration:shadow_render_power")->intValue;
|
||||
static auto* const PSHADOWPOWER = (Hyprlang::INT* const*)g_pConfigManager->getConfigValuePtr("decoration:shadow_render_power");
|
||||
|
||||
const auto SHADOWPOWER = std::clamp((int)*PSHADOWPOWER, 1, 4);
|
||||
const auto SHADOWPOWER = std::clamp((int)**PSHADOWPOWER, 1, 4);
|
||||
|
||||
const auto col = color;
|
||||
|
||||
@@ -1926,15 +1932,15 @@ void CHyprOpenGLImpl::renderSplash(cairo_t* const CAIRO, cairo_surface_t* const
|
||||
void CHyprOpenGLImpl::createBGTextureForMonitor(CMonitor* pMonitor) {
|
||||
RASSERT(m_RenderData.pMonitor, "Tried to createBGTex without begin()!");
|
||||
|
||||
static auto* const PRENDERTEX = &g_pConfigManager->getConfigValuePtr("misc:disable_hyprland_logo")->intValue;
|
||||
static auto* const PNOSPLASH = &g_pConfigManager->getConfigValuePtr("misc:disable_splash_rendering")->intValue;
|
||||
static auto* const PFORCEWALLPAPER = &g_pConfigManager->getConfigValuePtr("misc:force_default_wallpaper")->intValue;
|
||||
static auto* const PRENDERTEX = (Hyprlang::INT* const*)g_pConfigManager->getConfigValuePtr("misc:disable_hyprland_logo");
|
||||
static auto* const PNOSPLASH = (Hyprlang::INT* const*)g_pConfigManager->getConfigValuePtr("misc:disable_splash_rendering");
|
||||
static auto* const PFORCEWALLPAPER = (Hyprlang::INT* const*)g_pConfigManager->getConfigValuePtr("misc:force_default_wallpaper");
|
||||
|
||||
const auto FORCEWALLPAPER = std::clamp(*PFORCEWALLPAPER, static_cast<int64_t>(-1L), static_cast<int64_t>(2L));
|
||||
const auto FORCEWALLPAPER = std::clamp(**PFORCEWALLPAPER, static_cast<int64_t>(-1L), static_cast<int64_t>(2L));
|
||||
|
||||
static std::string texPath = "";
|
||||
|
||||
if (*PRENDERTEX)
|
||||
if (**PRENDERTEX)
|
||||
return;
|
||||
|
||||
// release the last tex if exists
|
||||
@@ -1956,7 +1962,7 @@ void CHyprOpenGLImpl::createBGTextureForMonitor(CMonitor* pMonitor) {
|
||||
|
||||
texPath += std::to_string(distribution(engine));
|
||||
} else
|
||||
texPath += std::to_string(std::clamp(*PFORCEWALLPAPER, (int64_t)0, (int64_t)2));
|
||||
texPath += std::to_string(std::clamp(**PFORCEWALLPAPER, (int64_t)0, (int64_t)2));
|
||||
|
||||
texPath += ".png";
|
||||
|
||||
|
Reference in New Issue
Block a user