Added closing animations (reverse of open)

This commit is contained in:
vaxerski
2022-05-28 18:28:55 +02:00
parent 7f1f14fe85
commit 15553804d6
5 changed files with 58 additions and 26 deletions

View File

@@ -208,15 +208,20 @@ bool CAnimationManager::deltazero(const CColor& a, const CColor& b) {
//
//
void CAnimationManager::animationPopin(CWindow* pWindow) {
void CAnimationManager::animationPopin(CWindow* pWindow, bool close) {
const auto GOALPOS = pWindow->m_vRealPosition.goalv();
const auto GOALSIZE = pWindow->m_vRealSize.goalv();
pWindow->m_vRealPosition.setValue(GOALPOS + GOALSIZE / 2.f);
pWindow->m_vRealSize.setValue(Vector2D(5, 5));
if (!close) {
pWindow->m_vRealPosition.setValue(GOALPOS + GOALSIZE / 2.f);
pWindow->m_vRealSize.setValue(Vector2D(5, 5));
} else {
pWindow->m_vRealPosition = GOALPOS + GOALSIZE / 2.f;
pWindow->m_vRealSize = Vector2D(5, 5);
}
}
void CAnimationManager::animationSlide(CWindow* pWindow, std::string force) {
void CAnimationManager::animationSlide(CWindow* pWindow, std::string force, bool close) {
pWindow->m_vRealSize.warp(); // size we preserve in slide
const auto GOALPOS = pWindow->m_vRealPosition.goalv();
@@ -224,11 +229,18 @@ void CAnimationManager::animationSlide(CWindow* pWindow, std::string force) {
const auto PMONITOR = g_pCompositor->getMonitorFromID(pWindow->m_iMonitorID);
Vector2D posOffset;
if (force != "") {
if (force == "bottom") pWindow->m_vRealPosition.setValue(Vector2D(GOALPOS.x, PMONITOR->vecPosition.y + PMONITOR->vecSize.y));
else if (force == "left") pWindow->m_vRealPosition.setValue(GOALPOS - Vector2D(GOALSIZE.x, 0));
else if (force == "right") pWindow->m_vRealPosition.setValue(GOALPOS + Vector2D(GOALSIZE.x, 0));
else pWindow->m_vRealPosition.setValue(Vector2D(GOALPOS.x, PMONITOR->vecPosition.y - GOALSIZE.y));
if (force == "bottom") posOffset = Vector2D(GOALPOS.x, PMONITOR->vecPosition.y + PMONITOR->vecSize.y);
else if (force == "left") posOffset = GOALPOS - Vector2D(GOALSIZE.x, 0);
else if (force == "right") posOffset = GOALPOS + Vector2D(GOALSIZE.x, 0);
else posOffset = Vector2D(GOALPOS.x, PMONITOR->vecPosition.y - GOALSIZE.y);
if (!close)
pWindow->m_vRealPosition.setValue(posOffset);
else
pWindow->m_vRealPosition = posOffset;
return;
}
@@ -243,25 +255,30 @@ void CAnimationManager::animationSlide(CWindow* pWindow, std::string force) {
if (DISPLAYBOTTOM && DISPLAYTOP) {
if (DISPLAYLEFT && DISPLAYRIGHT) {
pWindow->m_vRealPosition.setValue(GOALPOS + Vector2D(0, GOALSIZE.y));
posOffset = GOALPOS + Vector2D(0, GOALSIZE.y);
} else if (DISPLAYLEFT) {
pWindow->m_vRealPosition.setValue(GOALPOS - Vector2D(GOALSIZE.x, 0));
posOffset = GOALPOS - Vector2D(GOALSIZE.x, 0);
} else {
pWindow->m_vRealPosition.setValue(GOALPOS + Vector2D(GOALSIZE.x, 0));
posOffset = GOALPOS + Vector2D(GOALSIZE.x, 0);
}
} else if (DISPLAYTOP) {
pWindow->m_vRealPosition.setValue(GOALPOS - Vector2D(0, GOALSIZE.y));
posOffset = GOALPOS - Vector2D(0, GOALSIZE.y);
} else if (DISPLAYBOTTOM) {
pWindow->m_vRealPosition.setValue(GOALPOS + Vector2D(0, GOALSIZE.y));
posOffset = GOALPOS + Vector2D(0, GOALSIZE.y);
} else {
if (MIDPOINT.y > PMONITOR->vecPosition.y + PMONITOR->vecSize.y / 2.f)
pWindow->m_vRealPosition.setValue(Vector2D(GOALPOS.x, PMONITOR->vecPosition.y + PMONITOR->vecSize.y));
posOffset = Vector2D(GOALPOS.x, PMONITOR->vecPosition.y + PMONITOR->vecSize.y);
else
pWindow->m_vRealPosition.setValue(Vector2D(GOALPOS.x, PMONITOR->vecPosition.y - GOALSIZE.y));
posOffset = Vector2D(GOALPOS.x, PMONITOR->vecPosition.y - GOALSIZE.y);
}
if (!close)
pWindow->m_vRealPosition.setValue(posOffset);
else
pWindow->m_vRealPosition = posOffset;
}
void CAnimationManager::onWindowPostCreate(CWindow* pWindow) {
void CAnimationManager::onWindowPostCreateClose(CWindow* pWindow, bool close) {
auto ANIMSTYLE = g_pConfigManager->getString("animations:windows_style");
transform(ANIMSTYLE.begin(), ANIMSTYLE.end(), ANIMSTYLE.begin(), ::tolower);
@@ -274,20 +291,20 @@ void CAnimationManager::onWindowPostCreate(CWindow* pWindow) {
if (pWindow->m_sAdditionalConfigData.animationStyle.find("slide") == 0) {
if (pWindow->m_sAdditionalConfigData.animationStyle.find(' ') != std::string::npos) {
// has a direction
animationSlide(pWindow, pWindow->m_sAdditionalConfigData.animationStyle.substr(pWindow->m_sAdditionalConfigData.animationStyle.find(' ') + 1));
animationSlide(pWindow, pWindow->m_sAdditionalConfigData.animationStyle.substr(pWindow->m_sAdditionalConfigData.animationStyle.find(' ') + 1), close);
} else {
animationSlide(pWindow);
animationSlide(pWindow, "", close);
}
} else {
// anim popin, fallback
animationPopin(pWindow);
animationPopin(pWindow, close);
}
} else {
if (ANIMSTYLE == "slide") {
animationSlide(pWindow);
animationSlide(pWindow, "", close);
} else {
// anim popin, fallback
animationPopin(pWindow);
animationPopin(pWindow, close);
}
}
}