permissions: add permission management for keyboards (#10367)

This commit is contained in:
Vaxry
2025-05-18 18:13:20 +01:00
committed by GitHub
parent 44cb8f769e
commit 158c0f2911
5 changed files with 48 additions and 12 deletions

View File

@@ -36,6 +36,7 @@
#include "../../managers/HookSystemManager.hpp"
#include "../../managers/EventManager.hpp"
#include "../../managers/LayoutManager.hpp"
#include "../../managers/permissions/DynamicPermissionManager.hpp"
#include "../../helpers/time/Time.hpp"
@@ -1054,6 +1055,27 @@ void CInputManager::applyConfigToKeyboard(SP<IKeyboard> pKeyboard) {
pKeyboard->m_resolveBindsBySym = RESOLVEBINDSBYSYM;
pKeyboard->m_allowBinds = ALLOWBINDS;
const auto PERM = g_pDynamicPermissionManager->clientPermissionModeWithString(-1, pKeyboard->m_hlName, PERMISSION_TYPE_KEYBOARD);
if (PERM == PERMISSION_RULE_ALLOW_MODE_PENDING) {
const auto PROMISE = g_pDynamicPermissionManager->promiseFor(-1, pKeyboard->m_hlName, PERMISSION_TYPE_KEYBOARD);
if (!PROMISE)
Debug::log(ERR, "BUG THIS: No promise for client permission for keyboard");
else {
PROMISE->then([k = WP<IKeyboard>{pKeyboard}](SP<CPromiseResult<eDynamicPermissionAllowMode>> r) {
if (r->hasError()) {
Debug::log(ERR, "BUG THIS: No permission returned for keyboard");
return;
}
if (!k)
return;
k->m_allowed = r->result() == PERMISSION_RULE_ALLOW_MODE_ALLOW;
});
}
} else
pKeyboard->m_allowed = PERM == PERMISSION_RULE_ALLOW_MODE_ALLOW;
try {
if (NUMLOCKON == pKeyboard->m_numlockOn && REPEATDELAY == pKeyboard->m_repeatDelay && REPEATRATE == pKeyboard->m_repeatRate && RULES != "" &&
RULES == pKeyboard->m_currentRules.rules && MODEL == pKeyboard->m_currentRules.model && LAYOUT == pKeyboard->m_currentRules.layout &&
@@ -1382,7 +1404,7 @@ void CInputManager::updateKeyboardsLeds(SP<IKeyboard> pKeyboard) {
}
void CInputManager::onKeyboardKey(std::any event, SP<IKeyboard> pKeyboard) {
if (!pKeyboard->m_enabled)
if (!pKeyboard->m_enabled || !pKeyboard->m_allowed)
return;
const bool DISALLOWACTION = pKeyboard->isVirtual() && shouldIgnoreVirtualKeyboard(pKeyboard);