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renderer/animations: Fix various inaccurate damage tracking issues and offsets (#5297)
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@@ -52,9 +52,9 @@ class CBox {
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CBox& addExtents(const SWindowDecorationExtents& e);
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CBox& expand(const double& value);
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CBox& noNegativeSize();
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CBox& intersection(const CBox other);
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CBox copy() const;
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CBox intersection(const CBox other) const;
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SWindowDecorationExtents extentsFrom(const CBox&); // this is the big box
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