rules: add stayfocused

This commit is contained in:
vaxerski
2023-07-04 12:05:25 +02:00
parent 6f91997f06
commit 18f9fb5e0f
6 changed files with 34 additions and 6 deletions

View File

@@ -98,10 +98,15 @@ void CInputManager::mouseMoveUnified(uint32_t time, bool refocus) {
if (*PZOOMFACTOR != 1.f)
g_pHyprRenderer->damageMonitor(PMONITOR);
if (m_pForcedFocus) {
pFoundWindow = m_pForcedFocus;
CWindow* forcedFocus = m_pForcedFocus;
if (!forcedFocus)
forcedFocus = g_pCompositor->getForceFocus();
if (forcedFocus) {
pFoundWindow = forcedFocus;
surfacePos = pFoundWindow->m_vRealPosition.vec();
foundSurface = m_pForcedFocus->m_pWLSurface.wlr();
foundSurface = pFoundWindow->m_pWLSurface.wlr();
}
// constraints