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minor loose focus fixes
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@@ -183,10 +183,13 @@ void IHyprLayout::onEndDragWindow() {
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if (DRAGGINGWINDOW->m_bDraggingTiled) {
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DRAGGINGWINDOW->m_bIsFloating = false;
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g_pInputManager->refocus();
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changeWindowFloatingMode(DRAGGINGWINDOW);
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}
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g_pHyprRenderer->damageWindow(DRAGGINGWINDOW);
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g_pCompositor->focusWindow(DRAGGINGWINDOW);
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}
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void IHyprLayout::onMouseMove(const Vector2D& mousePos) {
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