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https://github.com/hyprwm/Hyprland.git
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internal: new shared_ptr and weak_ptr implementation (#5883)
moves std::shared_ptrs to a new implementation Advantages: - you can dereference a weak_ptr directly. This will obviously segfault on a nullptr deref if it's expired. - this is useful to avoid the .lock() hell where we are 100% sure the pointer _should_ be valid. (and if it isn't, it should throw.) - weak_ptrs are still valid while the SP is being destroyed. - reasoning: while an object (e.g. CWindow) is being destroyed, its `weak_ptr self` should be accessible (the sp is still alive, and so is CWindow), but it's not because by stl it's already expired (to prevent resurrection) - this impl solves it differently. w_p is expired, but can still be dereferenced and used. Creating `s_p`s is not possible anymore, though. - this is useful in destructors and callbacks.
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@@ -45,11 +45,11 @@ void IHyprLayout::onWindowRemoved(PHLWINDOW pWindow) {
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pWindow->m_sGroupData.pNextWindow.reset();
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if (pWindow->m_sGroupData.head) {
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std::swap(PWINDOWPREV->m_sGroupData.pNextWindow.lock()->m_sGroupData.head, pWindow->m_sGroupData.head);
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std::swap(PWINDOWPREV->m_sGroupData.pNextWindow.lock()->m_sGroupData.locked, pWindow->m_sGroupData.locked);
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std::swap(PWINDOWPREV->m_sGroupData.pNextWindow->m_sGroupData.head, pWindow->m_sGroupData.head);
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std::swap(PWINDOWPREV->m_sGroupData.pNextWindow->m_sGroupData.locked, pWindow->m_sGroupData.locked);
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}
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if (pWindow == m_pLastTiledWindow.lock())
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if (pWindow == m_pLastTiledWindow)
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m_pLastTiledWindow.reset();
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pWindow->setHidden(false);
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@@ -68,7 +68,7 @@ void IHyprLayout::onWindowRemoved(PHLWINDOW pWindow) {
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onWindowRemovedTiling(pWindow);
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}
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if (pWindow == m_pLastTiledWindow.lock())
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if (pWindow == m_pLastTiledWindow)
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m_pLastTiledWindow.reset();
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}
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@@ -508,7 +508,7 @@ void IHyprLayout::changeWindowFloatingMode(PHLWINDOW pWindow) {
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// fix pseudo leaving artifacts
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g_pHyprRenderer->damageMonitor(g_pCompositor->getMonitorFromID(pWindow->m_iMonitorID));
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if (pWindow == g_pCompositor->m_pLastWindow.lock())
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if (pWindow == g_pCompositor->m_pLastWindow)
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m_pLastTiledWindow = pWindow;
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} else {
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onWindowRemovedTiling(pWindow);
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@@ -533,7 +533,7 @@ void IHyprLayout::changeWindowFloatingMode(PHLWINDOW pWindow) {
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pWindow->updateSpecialRenderData();
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if (pWindow == m_pLastTiledWindow.lock())
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if (pWindow == m_pLastTiledWindow)
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m_pLastTiledWindow.reset();
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}
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@@ -589,7 +589,7 @@ PHLWINDOW IHyprLayout::getNextWindowCandidate(PHLWINDOW pWindow) {
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}
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// let's try the last tiled window.
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if (m_pLastTiledWindow.lock() && m_pLastTiledWindow.lock()->m_pWorkspace == pWindow->m_pWorkspace)
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if (m_pLastTiledWindow.lock() && m_pLastTiledWindow->m_pWorkspace == pWindow->m_pWorkspace)
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return m_pLastTiledWindow.lock();
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// if we don't, let's try to find any window that is in the middle
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@@ -625,14 +625,14 @@ PHLWINDOW IHyprLayout::getNextWindowCandidate(PHLWINDOW pWindow) {
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}
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bool IHyprLayout::isWindowReachable(PHLWINDOW pWindow) {
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return pWindow && (!pWindow->isHidden() || pWindow->m_sGroupData.pNextWindow.lock());
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return pWindow && (!pWindow->isHidden() || pWindow->m_sGroupData.pNextWindow);
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}
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void IHyprLayout::bringWindowToTop(PHLWINDOW pWindow) {
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if (pWindow == nullptr)
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return;
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if (pWindow->isHidden() && pWindow->m_sGroupData.pNextWindow.lock()) {
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if (pWindow->isHidden() && pWindow->m_sGroupData.pNextWindow) {
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// grouped, change the current to this window
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pWindow->setGroupCurrent(pWindow);
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}
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