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https://github.com/hyprwm/Hyprland.git
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internal: new shared_ptr and weak_ptr implementation (#5883)
moves std::shared_ptrs to a new implementation Advantages: - you can dereference a weak_ptr directly. This will obviously segfault on a nullptr deref if it's expired. - this is useful to avoid the .lock() hell where we are 100% sure the pointer _should_ be valid. (and if it isn't, it should throw.) - weak_ptrs are still valid while the SP is being destroyed. - reasoning: while an object (e.g. CWindow) is being destroyed, its `weak_ptr self` should be accessible (the sp is still alive, and so is CWindow), but it's not because by stl it's already expired (to prevent resurrection) - this impl solves it differently. w_p is expired, but can still be dereferenced and used. Creating `s_p`s is not possible anymore, though. - this is useful in destructors and callbacks.
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@@ -250,7 +250,7 @@ void CInputManager::mouseMoveUnified(uint32_t time, bool refocus) {
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if (!PSLS)
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return;
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foundSurface = PSLS->surface.lock()->surface();
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foundSurface = PSLS->surface->surface();
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surfacePos = PMONITOR->vecPosition;
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}
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@@ -408,7 +408,7 @@ void CInputManager::mouseMoveUnified(uint32_t time, bool refocus) {
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m_pFoundSurfaceToFocus = foundSurface;
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}
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if (currentlyDraggedWindow.lock() && pFoundWindow != currentlyDraggedWindow.lock()) {
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if (currentlyDraggedWindow.lock() && pFoundWindow != currentlyDraggedWindow) {
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wlr_seat_pointer_notify_enter(g_pCompositor->m_sSeat.seat, foundSurface, surfaceLocal.x, surfaceLocal.y);
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wlr_seat_pointer_notify_motion(g_pCompositor->m_sSeat.seat, time, surfaceLocal.x, surfaceLocal.y);
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return;
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@@ -434,8 +434,7 @@ void CInputManager::mouseMoveUnified(uint32_t time, bool refocus) {
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if (FOLLOWMOUSE != 1 && !refocus) {
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if (pFoundWindow != g_pCompositor->m_pLastWindow.lock() && g_pCompositor->m_pLastWindow.lock() &&
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((pFoundWindow->m_bIsFloating && *PFLOATBEHAVIOR == 2) ||
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(g_pCompositor->m_pLastWindow.lock()->m_bIsFloating != pFoundWindow->m_bIsFloating && *PFLOATBEHAVIOR != 0))) {
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((pFoundWindow->m_bIsFloating && *PFLOATBEHAVIOR == 2) || (g_pCompositor->m_pLastWindow->m_bIsFloating != pFoundWindow->m_bIsFloating && *PFLOATBEHAVIOR != 0))) {
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// enter if change floating style
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if (FOLLOWMOUSE != 3 && allowKeyboardRefocus)
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g_pCompositor->focusWindow(pFoundWindow, foundSurface);
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@@ -446,12 +445,12 @@ void CInputManager::mouseMoveUnified(uint32_t time, bool refocus) {
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wlr_seat_pointer_notify_enter(g_pCompositor->m_sSeat.seat, foundSurface, surfaceLocal.x, surfaceLocal.y);
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}
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if (pFoundWindow == g_pCompositor->m_pLastWindow.lock()) {
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if (pFoundWindow == g_pCompositor->m_pLastWindow) {
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m_pLastMouseSurface = foundSurface;
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wlr_seat_pointer_notify_enter(g_pCompositor->m_sSeat.seat, foundSurface, surfaceLocal.x, surfaceLocal.y);
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}
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if (FOLLOWMOUSE != 0 || pFoundWindow == g_pCompositor->m_pLastWindow.lock())
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if (FOLLOWMOUSE != 0 || pFoundWindow == g_pCompositor->m_pLastWindow)
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wlr_seat_pointer_notify_motion(g_pCompositor->m_sSeat.seat, time, surfaceLocal.x, surfaceLocal.y);
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m_bLastFocusOnLS = false;
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@@ -671,7 +670,7 @@ void CInputManager::processMouseDownNormal(wlr_pointer_button_event* e) {
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}
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// if clicked on a floating window make it top
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if (g_pCompositor->m_pLastWindow.lock() && g_pCompositor->m_pLastWindow.lock()->m_bIsFloating)
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if (g_pCompositor->m_pLastWindow.lock() && g_pCompositor->m_pLastWindow->m_bIsFloating)
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g_pCompositor->changeWindowZOrder(g_pCompositor->m_pLastWindow.lock(), true);
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break;
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@@ -1172,9 +1171,9 @@ void CInputManager::destroyKeyboard(SP<IKeyboard> pKeyboard) {
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std::erase_if(m_vKeyboards, [pKeyboard](const auto& other) { return other == pKeyboard; });
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if (m_vKeyboards.size() > 0) {
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g_pCompositor->m_sSeat.keyboard = m_vKeyboards.back();
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g_pCompositor->m_sSeat.keyboard.lock()->active = true;
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wlr_seat_set_keyboard(g_pCompositor->m_sSeat.seat, g_pCompositor->m_sSeat.keyboard.lock()->wlr());
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g_pCompositor->m_sSeat.keyboard = m_vKeyboards.back();
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g_pCompositor->m_sSeat.keyboard->active = true;
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wlr_seat_set_keyboard(g_pCompositor->m_sSeat.seat, g_pCompositor->m_sSeat.keyboard->wlr());
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} else {
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g_pCompositor->m_sSeat.keyboard.reset();
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wlr_seat_set_keyboard(g_pCompositor->m_sSeat.seat, nullptr);
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@@ -1278,7 +1277,7 @@ bool CInputManager::shouldIgnoreVirtualKeyboard(SP<IKeyboard> pKeyboard) {
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CVirtualKeyboard* vk = (CVirtualKeyboard*)pKeyboard.get();
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return !pKeyboard || (!m_sIMERelay.m_pIME.expired() && m_sIMERelay.m_pIME.lock()->grabClient() == vk->getClient());
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return !pKeyboard || (!m_sIMERelay.m_pIME.expired() && m_sIMERelay.m_pIME->grabClient() == vk->getClient());
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}
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void CInputManager::refocus() {
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