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internal: new shared_ptr and weak_ptr implementation (#5883)
moves std::shared_ptrs to a new implementation Advantages: - you can dereference a weak_ptr directly. This will obviously segfault on a nullptr deref if it's expired. - this is useful to avoid the .lock() hell where we are 100% sure the pointer _should_ be valid. (and if it isn't, it should throw.) - weak_ptrs are still valid while the SP is being destroyed. - reasoning: while an object (e.g. CWindow) is being destroyed, its `weak_ptr self` should be accessible (the sp is still alive, and so is CWindow), but it's not because by stl it's already expired (to prevent resurrection) - this impl solves it differently. w_p is expired, but can still be dereferenced and used. Creating `s_p`s is not possible anymore, though. - this is useful in destructors and callbacks.
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@@ -144,7 +144,7 @@ class CInputManager {
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std::deque<PHLLSREF> m_dExclusiveLSes;
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// constraints
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std::vector<std::weak_ptr<CPointerConstraint>> m_vConstraints;
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std::vector<WP<CPointerConstraint>> m_vConstraints;
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//
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void newTabletTool(wlr_input_device*);
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@@ -241,9 +241,9 @@ class CInputManager {
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// idle inhibitors
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struct SIdleInhibitor {
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std::shared_ptr<CIdleInhibitor> inhibitor;
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bool nonDesktop = false;
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CHyprSignalListener surfaceDestroyListener;
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SP<CIdleInhibitor> inhibitor;
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bool nonDesktop = false;
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CHyprSignalListener surfaceDestroyListener;
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};
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std::vector<std::unique_ptr<SIdleInhibitor>> m_vIdleInhibitors;
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