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internal: new shared_ptr and weak_ptr implementation (#5883)
moves std::shared_ptrs to a new implementation Advantages: - you can dereference a weak_ptr directly. This will obviously segfault on a nullptr deref if it's expired. - this is useful to avoid the .lock() hell where we are 100% sure the pointer _should_ be valid. (and if it isn't, it should throw.) - weak_ptrs are still valid while the SP is being destroyed. - reasoning: while an object (e.g. CWindow) is being destroyed, its `weak_ptr self` should be accessible (the sp is still alive, and so is CWindow), but it's not because by stl it's already expired (to prevent resurrection) - this impl solves it differently. w_p is expired, but can still be dereferenced and used. Creating `s_p`s is not possible anymore, though. - this is useful in destructors and callbacks.
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@@ -11,7 +11,7 @@ CTextInput::CTextInput(STextInputV1* ti) : pV1Input(ti) {
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initCallbacks();
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}
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CTextInput::CTextInput(std::weak_ptr<CTextInputV3> ti) : pV3Input(ti) {
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CTextInput::CTextInput(WP<CTextInputV3> ti) : pV3Input(ti) {
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initCallbacks();
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}
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@@ -109,7 +109,7 @@ void CTextInput::onCommit() {
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return;
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}
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if (!(isV3() ? pV3Input.lock()->current.enabled : pV1Input->active)) {
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if (!(isV3() ? pV3Input->current.enabled : pV1Input->active)) {
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Debug::log(WARN, "Disabled TextInput commit?");
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return;
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}
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@@ -180,7 +180,7 @@ void CTextInput::enter(wlr_surface* pSurface) {
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}
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if (isV3())
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pV3Input.lock()->enter(pSurface);
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pV3Input->enter(pSurface);
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else {
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zwp_text_input_v1_send_enter(pV1Input->resourceImpl, pSurface->resource);
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pV1Input->active = true;
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@@ -200,7 +200,7 @@ void CTextInput::leave() {
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}
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if (isV3() && focusedSurface())
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pV3Input.lock()->leave(focusedSurface());
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pV3Input->leave(focusedSurface());
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else if (focusedSurface() && pV1Input) {
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zwp_text_input_v1_send_leave(pV1Input->resourceImpl);
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pV1Input->active = false;
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@@ -216,7 +216,7 @@ wlr_surface* CTextInput::focusedSurface() {
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}
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wl_client* CTextInput::client() {
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return isV3() ? pV3Input.lock()->client() : pV1Input->client;
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return isV3() ? pV3Input->client() : pV1Input->client;
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}
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void CTextInput::commitStateToIME(SP<CInputMethodV2> ime) {
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@@ -284,9 +284,9 @@ void CTextInput::updateIMEState(SP<CInputMethodV2> ime) {
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}
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bool CTextInput::hasCursorRectangle() {
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return !isV3() || pV3Input.lock()->current.box.updated;
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return !isV3() || pV3Input->current.box.updated;
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}
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CBox CTextInput::cursorBox() {
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return CBox{isV3() ? pV3Input.lock()->current.box.cursorBox : pV1Input->cursorRectangle};
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return CBox{isV3() ? pV3Input->current.box.cursorBox : pV1Input->cursorRectangle};
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}
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