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internal: new shared_ptr and weak_ptr implementation (#5883)
moves std::shared_ptrs to a new implementation Advantages: - you can dereference a weak_ptr directly. This will obviously segfault on a nullptr deref if it's expired. - this is useful to avoid the .lock() hell where we are 100% sure the pointer _should_ be valid. (and if it isn't, it should throw.) - weak_ptrs are still valid while the SP is being destroyed. - reasoning: while an object (e.g. CWindow) is being destroyed, its `weak_ptr self` should be accessible (the sp is still alive, and so is CWindow), but it's not because by stl it's already expired (to prevent resurrection) - this impl solves it differently. w_p is expired, but can still be dereferenced and used. Creating `s_p`s is not possible anymore, though. - this is useful in destructors and callbacks.
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@@ -116,7 +116,7 @@ void CTextInputV3Protocol::destroyTextInput(CTextInputV3* input) {
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void CTextInputV3Protocol::onGetTextInput(CZwpTextInputManagerV3* pMgr, uint32_t id, wl_resource* seat) {
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const auto CLIENT = pMgr->client();
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const auto RESOURCE = m_vTextInputs.emplace_back(std::make_shared<CTextInputV3>(std::make_shared<CZwpTextInputV3>(CLIENT, pMgr->version(), id)));
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const auto RESOURCE = m_vTextInputs.emplace_back(makeShared<CTextInputV3>(makeShared<CZwpTextInputV3>(CLIENT, pMgr->version(), id)));
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if (!RESOURCE->good()) {
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pMgr->noMemory();
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@@ -125,5 +125,5 @@ void CTextInputV3Protocol::onGetTextInput(CZwpTextInputManagerV3* pMgr, uint32_t
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return;
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}
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events.newTextInput.emit(std::weak_ptr<CTextInputV3>(RESOURCE));
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events.newTextInput.emit(WP<CTextInputV3>(RESOURCE));
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}
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