internal: new shared_ptr and weak_ptr implementation (#5883)

moves std::shared_ptrs to a new implementation

Advantages:
- you can dereference a weak_ptr directly. This will obviously segfault on a nullptr deref if it's expired.
   - this is useful to avoid the .lock() hell where we are 100% sure the pointer _should_ be valid. (and if it isn't, it should throw.)
- weak_ptrs are still valid while the SP is being destroyed.
   - reasoning: while an object (e.g. CWindow) is being destroyed, its `weak_ptr self` should be accessible (the sp is still alive, and so is CWindow), but it's not because by stl it's already expired (to prevent resurrection)
   - this impl solves it differently. w_p is expired, but can still be dereferenced and used. Creating `s_p`s is not possible anymore, though.
   - this is useful in destructors and callbacks.
This commit is contained in:
Vaxry
2024-05-05 17:16:00 +01:00
committed by GitHub
parent 589f758d94
commit 1ed1ce9506
88 changed files with 899 additions and 414 deletions

View File

@@ -369,7 +369,7 @@ bool CToplevelExportProtocolManager::copyFrameShm(SScreencopyFrame* frame, times
return false;
// render the client
const auto PMONITOR = g_pCompositor->getMonitorFromID(frame->pWindow.lock()->m_iMonitorID);
const auto PMONITOR = g_pCompositor->getMonitorFromID(frame->pWindow->m_iMonitorID);
CRegion fakeDamage{0, 0, PMONITOR->vecPixelSize.x * 10, PMONITOR->vecPixelSize.y * 10};
g_pHyprRenderer->makeEGLCurrent();
@@ -393,7 +393,7 @@ bool CToplevelExportProtocolManager::copyFrameShm(SScreencopyFrame* frame, times
g_pHyprRenderer->m_bBlockSurfaceFeedback = false;
if (frame->overlayCursor)
g_pHyprRenderer->renderSoftwareCursors(PMONITOR, fakeDamage, g_pInputManager->getMouseCoordsInternal() - frame->pWindow.lock()->m_vRealPosition.value());
g_pHyprRenderer->renderSoftwareCursors(PMONITOR, fakeDamage, g_pInputManager->getMouseCoordsInternal() - frame->pWindow->m_vRealPosition.value());
const auto PFORMAT = g_pHyprOpenGL->getPixelFormatFromDRM(format);
if (!PFORMAT) {
@@ -426,7 +426,7 @@ bool CToplevelExportProtocolManager::copyFrameShm(SScreencopyFrame* frame, times
}
bool CToplevelExportProtocolManager::copyFrameDmabuf(SScreencopyFrame* frame, timespec* now) {
const auto PMONITOR = g_pCompositor->getMonitorFromID(frame->pWindow.lock()->m_iMonitorID);
const auto PMONITOR = g_pCompositor->getMonitorFromID(frame->pWindow->m_iMonitorID);
CRegion fakeDamage{0, 0, INT16_MAX, INT16_MAX};
@@ -440,7 +440,7 @@ bool CToplevelExportProtocolManager::copyFrameDmabuf(SScreencopyFrame* frame, ti
g_pHyprRenderer->m_bBlockSurfaceFeedback = false;
if (frame->overlayCursor)
g_pHyprRenderer->renderSoftwareCursors(PMONITOR, fakeDamage, g_pInputManager->getMouseCoordsInternal() - frame->pWindow.lock()->m_vRealPosition.value());
g_pHyprRenderer->renderSoftwareCursors(PMONITOR, fakeDamage, g_pInputManager->getMouseCoordsInternal() - frame->pWindow->m_vRealPosition.value());
g_pHyprOpenGL->m_RenderData.blockScreenShader = true;
g_pHyprRenderer->endRender();