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https://github.com/hyprwm/Hyprland.git
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internal: new shared_ptr and weak_ptr implementation (#5883)
moves std::shared_ptrs to a new implementation Advantages: - you can dereference a weak_ptr directly. This will obviously segfault on a nullptr deref if it's expired. - this is useful to avoid the .lock() hell where we are 100% sure the pointer _should_ be valid. (and if it isn't, it should throw.) - weak_ptrs are still valid while the SP is being destroyed. - reasoning: while an object (e.g. CWindow) is being destroyed, its `weak_ptr self` should be accessible (the sp is still alive, and so is CWindow), but it's not because by stl it's already expired (to prevent resurrection) - this impl solves it differently. w_p is expired, but can still be dereferenced and used. Creating `s_p`s is not possible anymore, though. - this is useful in destructors and callbacks.
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@@ -369,7 +369,7 @@ bool CToplevelExportProtocolManager::copyFrameShm(SScreencopyFrame* frame, times
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return false;
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// render the client
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const auto PMONITOR = g_pCompositor->getMonitorFromID(frame->pWindow.lock()->m_iMonitorID);
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const auto PMONITOR = g_pCompositor->getMonitorFromID(frame->pWindow->m_iMonitorID);
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CRegion fakeDamage{0, 0, PMONITOR->vecPixelSize.x * 10, PMONITOR->vecPixelSize.y * 10};
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g_pHyprRenderer->makeEGLCurrent();
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@@ -393,7 +393,7 @@ bool CToplevelExportProtocolManager::copyFrameShm(SScreencopyFrame* frame, times
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g_pHyprRenderer->m_bBlockSurfaceFeedback = false;
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if (frame->overlayCursor)
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g_pHyprRenderer->renderSoftwareCursors(PMONITOR, fakeDamage, g_pInputManager->getMouseCoordsInternal() - frame->pWindow.lock()->m_vRealPosition.value());
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g_pHyprRenderer->renderSoftwareCursors(PMONITOR, fakeDamage, g_pInputManager->getMouseCoordsInternal() - frame->pWindow->m_vRealPosition.value());
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const auto PFORMAT = g_pHyprOpenGL->getPixelFormatFromDRM(format);
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if (!PFORMAT) {
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@@ -426,7 +426,7 @@ bool CToplevelExportProtocolManager::copyFrameShm(SScreencopyFrame* frame, times
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}
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bool CToplevelExportProtocolManager::copyFrameDmabuf(SScreencopyFrame* frame, timespec* now) {
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const auto PMONITOR = g_pCompositor->getMonitorFromID(frame->pWindow.lock()->m_iMonitorID);
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const auto PMONITOR = g_pCompositor->getMonitorFromID(frame->pWindow->m_iMonitorID);
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CRegion fakeDamage{0, 0, INT16_MAX, INT16_MAX};
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@@ -440,7 +440,7 @@ bool CToplevelExportProtocolManager::copyFrameDmabuf(SScreencopyFrame* frame, ti
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g_pHyprRenderer->m_bBlockSurfaceFeedback = false;
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if (frame->overlayCursor)
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g_pHyprRenderer->renderSoftwareCursors(PMONITOR, fakeDamage, g_pInputManager->getMouseCoordsInternal() - frame->pWindow.lock()->m_vRealPosition.value());
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g_pHyprRenderer->renderSoftwareCursors(PMONITOR, fakeDamage, g_pInputManager->getMouseCoordsInternal() - frame->pWindow->m_vRealPosition.value());
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g_pHyprOpenGL->m_RenderData.blockScreenShader = true;
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g_pHyprRenderer->endRender();
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