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fix focus on close fullscreen
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@@ -292,6 +292,11 @@ void Events::listener_unmapWindow(void* owner, void* data) {
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PWINDOW->hyprListener_setTitleWindow.removeCallback();
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}
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if (PWINDOW->m_bIsFullscreen) {
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g_pLayoutManager->getCurrentLayout()->fullscreenRequestForWindow(PWINDOW, FULLSCREEN_FULL, false);
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g_pXWaylandManager->setWindowFullscreen(PWINDOW, PWINDOW->m_bIsFullscreen);
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}
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// Allow the renderer to catch the last frame.
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g_pHyprOpenGL->makeWindowSnapshot(PWINDOW);
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