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Allow decos to request interactivity
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@@ -88,6 +88,43 @@ wlr_box CWindow::getWindowIdealBoundingBoxIgnoreReserved() {
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return wlr_box{(int)POS.x, (int)POS.y, (int)SIZE.x, (int)SIZE.y};
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}
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wlr_box CWindow::getWindowInputBox() {
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static auto* const PBORDERSIZE = &g_pConfigManager->getConfigValuePtr("general:border_size")->intValue;
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if (m_sAdditionalConfigData.dimAround) {
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const auto PMONITOR = g_pCompositor->getMonitorFromID(m_iMonitorID);
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return {PMONITOR->vecPosition.x, PMONITOR->vecPosition.y, PMONITOR->vecSize.x, PMONITOR->vecSize.y};
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}
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SWindowDecorationExtents maxExtents = {{*PBORDERSIZE + 2, *PBORDERSIZE + 2}, {*PBORDERSIZE + 2, *PBORDERSIZE + 2}};
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for (auto& wd : m_dWindowDecorations) {
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if (!wd->allowsInput())
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continue;
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const auto EXTENTS = wd->getWindowDecorationExtents();
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if (EXTENTS.topLeft.x > maxExtents.topLeft.x)
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maxExtents.topLeft.x = EXTENTS.topLeft.x;
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if (EXTENTS.topLeft.y > maxExtents.topLeft.y)
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maxExtents.topLeft.y = EXTENTS.topLeft.y;
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if (EXTENTS.bottomRight.x > maxExtents.bottomRight.x)
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maxExtents.bottomRight.x = EXTENTS.bottomRight.x;
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if (EXTENTS.bottomRight.y > maxExtents.bottomRight.y)
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maxExtents.bottomRight.y = EXTENTS.bottomRight.y;
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}
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// Add extents to the real base BB and return
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wlr_box finalBox = {m_vRealPosition.vec().x - maxExtents.topLeft.x, m_vRealPosition.vec().y - maxExtents.topLeft.y,
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m_vRealSize.vec().x + maxExtents.topLeft.x + maxExtents.bottomRight.x, m_vRealSize.vec().y + maxExtents.topLeft.y + maxExtents.bottomRight.y};
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return finalBox;
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}
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SWindowDecorationExtents CWindow::getFullWindowReservedArea() {
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SWindowDecorationExtents extents;
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