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renderer: extract solitary check into frame handler
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@@ -846,7 +846,6 @@ void CHyprRenderer::renderMonitor(CMonitor* pMonitor) {
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// tearing and DS first
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bool shouldTear = false;
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recheckSolitaryForMonitor(pMonitor);
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if (pMonitor->tearingState.nextRenderTorn) {
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pMonitor->tearingState.nextRenderTorn = false;
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