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renderer: add decoration:blur:special
will blur behind the special ws
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@@ -137,6 +137,7 @@ void CConfigManager::setDefaultVars() {
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configValues["decoration:blur:noise"].floatValue = 0.0117;
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configValues["decoration:blur:contrast"].floatValue = 0.8916;
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configValues["decoration:blur:brightness"].floatValue = 0.8172;
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configValues["decoration:blur:special"].intValue = 1;
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configValues["decoration:active_opacity"].floatValue = 1;
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configValues["decoration:inactive_opacity"].floatValue = 1;
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configValues["decoration:fullscreen_opacity"].floatValue = 1;
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