windowrules: Add noscreenshare (#10482)

This commit is contained in:
Kamikadze
2025-05-27 20:10:22 +05:00
committed by GitHub
parent 90d0b8ecae
commit 24915a3a9b
3 changed files with 66 additions and 7 deletions

View File

@@ -257,10 +257,11 @@ bool CToplevelExportFrame::copyShm(const Time::steady_tp& now) {
// render client at 0,0
if (PERM == PERMISSION_RULE_ALLOW_MODE_ALLOW) {
g_pHyprRenderer->m_bBlockSurfaceFeedback = g_pHyprRenderer->shouldRenderWindow(m_window); // block the feedback to avoid spamming the surface if it's visible
g_pHyprRenderer->renderWindow(m_window, PMONITOR, now, false, RENDER_PASS_ALL, true, true);
g_pHyprRenderer->m_bBlockSurfaceFeedback = false;
if (!m_window->m_windowData.noScreenShare.valueOrDefault()) {
g_pHyprRenderer->m_bBlockSurfaceFeedback = g_pHyprRenderer->shouldRenderWindow(m_window); // block the feedback to avoid spamming the surface if it's visible
g_pHyprRenderer->renderWindow(m_window, PMONITOR, now, false, RENDER_PASS_ALL, true, true);
g_pHyprRenderer->m_bBlockSurfaceFeedback = false;
}
if (overlayCursor)
g_pPointerManager->renderSoftwareCursorsFor(PMONITOR->m_self.lock(), now, fakeDamage, g_pInputManager->getMouseCoordsInternal() - m_window->m_realPosition->value());
} else if (PERM == PERMISSION_RULE_ALLOW_MODE_DENY) {
@@ -338,9 +339,11 @@ bool CToplevelExportFrame::copyDmabuf(const Time::steady_tp& now) {
g_pHyprOpenGL->clear(CHyprColor(0, 0, 0, 1.0));
if (PERM == PERMISSION_RULE_ALLOW_MODE_ALLOW) {
g_pHyprRenderer->m_bBlockSurfaceFeedback = g_pHyprRenderer->shouldRenderWindow(m_window); // block the feedback to avoid spamming the surface if it's visible
g_pHyprRenderer->renderWindow(m_window, PMONITOR, now, false, RENDER_PASS_ALL, true, true);
g_pHyprRenderer->m_bBlockSurfaceFeedback = false;
if (!m_window->m_windowData.noScreenShare.valueOrDefault()) {
g_pHyprRenderer->m_bBlockSurfaceFeedback = g_pHyprRenderer->shouldRenderWindow(m_window); // block the feedback to avoid spamming the surface if it's visible
g_pHyprRenderer->renderWindow(m_window, PMONITOR, now, false, RENDER_PASS_ALL, true, true);
g_pHyprRenderer->m_bBlockSurfaceFeedback = false;
}
if (overlayCursor)
g_pPointerManager->renderSoftwareCursorsFor(PMONITOR->m_self.lock(), now, fakeDamage, g_pInputManager->getMouseCoordsInternal() - m_window->m_realPosition->value());