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internal: cleanup headers in helpers/
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@@ -1,7 +1,9 @@
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#pragma once
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#include "../defines.hpp"
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#include <deque>
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#include <array>
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#include <vector>
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#include "Vector2D.hpp"
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constexpr int BAKEDPOINTS = 255;
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constexpr float INVBAKEDPOINTS = 1.f / BAKEDPOINTS;
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