input: fix minor default cursor reset conditions

This commit is contained in:
Vaxry
2024-03-09 18:12:55 +00:00
parent 18a35b1406
commit 26cd1bf949
4 changed files with 11 additions and 2 deletions

View File

@@ -69,6 +69,8 @@ void CInputManager::sendMotionEventsToFocused() {
const auto LOCAL = getMouseCoordsInternal() - (PWINDOW ? PWINDOW->m_vRealPosition.goal() : (PLS ? Vector2D{PLS->geometry.x, PLS->geometry.y} : Vector2D{}));
m_bEmptyFocusCursorSet = false;
wlr_seat_pointer_notify_enter(g_pCompositor->m_sSeat.seat, g_pCompositor->m_pLastFocus, LOCAL.x, LOCAL.y);
wlr_seat_pointer_notify_motion(g_pCompositor->m_sSeat.seat, now.tv_sec * 1000 + now.tv_nsec / 10000000, LOCAL.x, LOCAL.y);
}