animvar: fixup update callbacks and cleanup

This commit is contained in:
Vaxry
2024-03-29 00:23:16 +00:00
parent d8429eebc6
commit 2930c5cb6f
6 changed files with 65 additions and 23 deletions

View File

@@ -6,14 +6,14 @@
#include "../config/ConfigValue.hpp"
CWindow::CWindow() {
m_vRealPosition.create(g_pConfigManager->getAnimationPropertyConfig("windowsIn"), (void*)this, AVARDAMAGE_ENTIRE);
m_vRealSize.create(g_pConfigManager->getAnimationPropertyConfig("windowsIn"), (void*)this, AVARDAMAGE_ENTIRE);
m_fBorderFadeAnimationProgress.create(g_pConfigManager->getAnimationPropertyConfig("border"), (void*)this, AVARDAMAGE_BORDER);
m_fBorderAngleAnimationProgress.create(g_pConfigManager->getAnimationPropertyConfig("borderangle"), (void*)this, AVARDAMAGE_BORDER);
m_fAlpha.create(g_pConfigManager->getAnimationPropertyConfig("fadeIn"), (void*)this, AVARDAMAGE_ENTIRE);
m_fActiveInactiveAlpha.create(g_pConfigManager->getAnimationPropertyConfig("fadeSwitch"), (void*)this, AVARDAMAGE_ENTIRE);
m_cRealShadowColor.create(g_pConfigManager->getAnimationPropertyConfig("fadeShadow"), (void*)this, AVARDAMAGE_SHADOW);
m_fDimPercent.create(g_pConfigManager->getAnimationPropertyConfig("fadeDim"), (void*)this, AVARDAMAGE_ENTIRE);
m_vRealPosition.create(g_pConfigManager->getAnimationPropertyConfig("windowsIn"), this, AVARDAMAGE_ENTIRE);
m_vRealSize.create(g_pConfigManager->getAnimationPropertyConfig("windowsIn"), this, AVARDAMAGE_ENTIRE);
m_fBorderFadeAnimationProgress.create(g_pConfigManager->getAnimationPropertyConfig("border"), this, AVARDAMAGE_BORDER);
m_fBorderAngleAnimationProgress.create(g_pConfigManager->getAnimationPropertyConfig("borderangle"), this, AVARDAMAGE_BORDER);
m_fAlpha.create(g_pConfigManager->getAnimationPropertyConfig("fadeIn"), this, AVARDAMAGE_ENTIRE);
m_fActiveInactiveAlpha.create(g_pConfigManager->getAnimationPropertyConfig("fadeSwitch"), this, AVARDAMAGE_ENTIRE);
m_cRealShadowColor.create(g_pConfigManager->getAnimationPropertyConfig("fadeShadow"), this, AVARDAMAGE_SHADOW);
m_fDimPercent.create(g_pConfigManager->getAnimationPropertyConfig("fadeDim"), this, AVARDAMAGE_ENTIRE);
addWindowDeco(std::make_unique<CHyprDropShadowDecoration>(this));
addWindowDeco(std::make_unique<CHyprBorderDecoration>(this));