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core: cleanup header includes (#9088)
Cleanup some unneeded includes to speed up compilation
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@@ -5,8 +5,8 @@
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#include <drm_fourcc.h>
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#include "../../render/Texture.hpp"
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#include "../types/WLBuffer.hpp"
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#include "../../Compositor.hpp"
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#include "../../helpers/Format.hpp"
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#include "../../render/Renderer.hpp"
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CWLSHMBuffer::CWLSHMBuffer(SP<CWLSHMPoolResource> pool_, uint32_t id, int32_t offset_, const Vector2D& size_, int32_t stride_, uint32_t fmt_) {
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if (!pool_->pool->data)
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