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finally fixed XWayland popups
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@@ -20,6 +20,7 @@ public:
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wlr_surface* surfaceAt(CWindow*, const Vector2D&, Vector2D&);
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bool shouldBeFloated(CWindow*);
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void moveXWaylandWindow(CWindow*, const Vector2D&);
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void checkBorders(CWindow*);
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};
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inline std::unique_ptr<CHyprXWaylandManager> g_pXWaylandManager;
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