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include egl in includes.hpp
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@@ -78,6 +78,7 @@ extern "C" {
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#include <wlr/util/region.h>
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#include <xkbcommon/xkbcommon.h>
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#include <X11/Xproto.h>
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#include <wlr/render/egl.h>
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#include <wlr/render/gles2.h>
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#include <wlr/render/wlr_texture.h>
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#include <wlr/types/wlr_pointer_constraints_v1.h>
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