renderer: Add new background infrastructure

Adds new backgrounds from the winners of the contest
Rewrites how it works
Allows high color precision PNGs (RGB32F precisely)
Fixes a small bug in renderTextureInternalWithDamage
Nukes misc:force_hypr_chan
This commit is contained in:
Vaxry
2024-01-29 23:11:00 +00:00
parent 91e8c42843
commit 2e3f0d5991
18 changed files with 95 additions and 80 deletions

View File

@@ -99,7 +99,6 @@ void CConfigManager::setDefaultVars() {
configValues["misc:disable_hyprland_logo"].intValue = 0;
configValues["misc:disable_splash_rendering"].intValue = 0;
configValues["misc:force_hypr_chan"].intValue = 0;
configValues["misc:force_default_wallpaper"].intValue = -1;
configValues["misc:vfr"].intValue = 1;
configValues["misc:vrr"].intValue = 0;