renderer: Move to a full Hyprland GL rendering pipeline (#3920)

Also updates wlroots
This commit is contained in:
Vaxry
2023-11-24 10:54:21 +00:00
committed by GitHub
parent e40e486f61
commit 2ebfd0c745
28 changed files with 453 additions and 230 deletions

View File

@@ -845,8 +845,8 @@ bool CHyprRenderer::attemptDirectScanout(CMonitor* pMonitor) {
}
void CHyprRenderer::renderMonitor(CMonitor* pMonitor) {
static std::chrono::high_resolution_clock::time_point startRender = std::chrono::high_resolution_clock::now();
static std::chrono::high_resolution_clock::time_point startRenderOverlay = std::chrono::high_resolution_clock::now();
static std::chrono::high_resolution_clock::time_point renderStart = std::chrono::high_resolution_clock::now();
static std::chrono::high_resolution_clock::time_point renderStartOverlay = std::chrono::high_resolution_clock::now();
static std::chrono::high_resolution_clock::time_point endRenderOverlay = std::chrono::high_resolution_clock::now();
static auto* const PDEBUGOVERLAY = &g_pConfigManager->getConfigValuePtr("debug:overlay")->intValue;
@@ -887,7 +887,7 @@ void CHyprRenderer::renderMonitor(CMonitor* pMonitor) {
firstLaunchAnimActive = false;
}
startRender = std::chrono::high_resolution_clock::now();
renderStart = std::chrono::high_resolution_clock::now();
if (*PDEBUGOVERLAY == 1) {
g_pDebugOverlay->frameData(pMonitor);
@@ -991,7 +991,6 @@ void CHyprRenderer::renderMonitor(CMonitor* pMonitor) {
// check the damage
CRegion damage;
bool hasChanged = pMonitor->output->needs_frame || pixman_region32_not_empty(&pMonitor->damage.current);
int bufferAge;
if (!hasChanged && *PDAMAGETRACKINGMODE != DAMAGE_TRACKING_NONE && pMonitor->forceFullFrames == 0 && damageBlinkCleanup == 0)
return;
@@ -1007,16 +1006,7 @@ void CHyprRenderer::renderMonitor(CMonitor* pMonitor) {
if (UNLOCK_SC)
wlr_output_lock_software_cursors(pMonitor->output, true);
if (!wlr_output_attach_render(pMonitor->output, &bufferAge)) {
Debug::log(ERR, "Couldn't attach render to display {} ???", pMonitor->szName);
if (UNLOCK_SC)
wlr_output_lock_software_cursors(pMonitor->output, false);
return;
}
wlr_damage_ring_get_buffer_damage(&pMonitor->damage, bufferAge, damage.pixman());
wlr_damage_ring_get_buffer_damage(&pMonitor->damage, m_iLastBufferAge, damage.pixman());
pMonitor->renderingActive = true;
@@ -1062,7 +1052,25 @@ void CHyprRenderer::renderMonitor(CMonitor* pMonitor) {
TRACY_GPU_ZONE("Render");
g_pHyprOpenGL->begin(pMonitor, &damage);
if (pMonitor == g_pCompositor->getMonitorFromCursor())
g_pHyprOpenGL->m_RenderData.mouseZoomFactor = std::clamp(*PZOOMFACTOR, 1.f, INFINITY);
else
g_pHyprOpenGL->m_RenderData.mouseZoomFactor = 1.f;
if (zoomInFactorFirstLaunch > 1.f) {
g_pHyprOpenGL->m_RenderData.mouseZoomFactor = zoomInFactorFirstLaunch;
g_pHyprOpenGL->m_RenderData.mouseZoomUseMouse = false;
g_pHyprOpenGL->m_RenderData.useNearestNeighbor = false;
}
if (!beginRender(pMonitor, damage, RENDER_MODE_NORMAL)) {
Debug::log(ERR, "renderer: couldn't beginRender()!");
if (UNLOCK_SC)
wlr_output_lock_software_cursors(pMonitor->output, false);
return;
}
EMIT_HOOK_EVENT("render", RENDER_BEGIN);
@@ -1097,7 +1105,7 @@ void CHyprRenderer::renderMonitor(CMonitor* pMonitor) {
// for drawing the debug overlay
if (pMonitor == g_pCompositor->m_vMonitors.front().get() && *PDEBUGOVERLAY == 1) {
startRenderOverlay = std::chrono::high_resolution_clock::now();
renderStartOverlay = std::chrono::high_resolution_clock::now();
g_pDebugOverlay->draw();
endRenderOverlay = std::chrono::high_resolution_clock::now();
}
@@ -1118,35 +1126,22 @@ void CHyprRenderer::renderMonitor(CMonitor* pMonitor) {
renderCursor = renderCursor && shouldRenderCursor();
if (renderCursor && wlr_renderer_begin(g_pCompositor->m_sWLRRenderer, pMonitor->vecPixelSize.x, pMonitor->vecPixelSize.y)) {
if (renderCursor) {
TRACY_GPU_ZONE("RenderCursor");
bool lockSoftware = pMonitor == g_pCompositor->getMonitorFromCursor() && *PZOOMFACTOR != 1.f;
if (lockSoftware) {
wlr_output_lock_software_cursors(pMonitor->output, true);
wlr_output_render_software_cursors(pMonitor->output, NULL);
g_pHyprRenderer->renderSoftwareCursors(pMonitor, g_pHyprOpenGL->m_RenderData.damage);
wlr_output_lock_software_cursors(pMonitor->output, false);
} else
wlr_output_render_software_cursors(pMonitor->output, NULL);
wlr_renderer_end(g_pCompositor->m_sWLRRenderer);
}
if (pMonitor == g_pCompositor->getMonitorFromCursor())
g_pHyprOpenGL->m_RenderData.mouseZoomFactor = std::clamp(*PZOOMFACTOR, 1.f, INFINITY);
else
g_pHyprOpenGL->m_RenderData.mouseZoomFactor = 1.f;
if (zoomInFactorFirstLaunch > 1.f) {
g_pHyprOpenGL->m_RenderData.mouseZoomFactor = zoomInFactorFirstLaunch;
g_pHyprOpenGL->m_RenderData.mouseZoomUseMouse = false;
g_pHyprOpenGL->m_RenderData.useNearestNeighbor = false;
g_pHyprRenderer->renderSoftwareCursors(pMonitor, g_pHyprOpenGL->m_RenderData.damage);
}
EMIT_HOOK_EVENT("render", RENDER_LAST_MOMENT);
g_pHyprOpenGL->end();
endRender();
TRACY_GPU_COLLECT;
@@ -1192,12 +1187,12 @@ void CHyprRenderer::renderMonitor(CMonitor* pMonitor) {
pMonitor->pendingFrame = false;
const float µs = std::chrono::duration_cast<std::chrono::nanoseconds>(std::chrono::high_resolution_clock::now() - startRender).count() / 1000.f;
const float µs = std::chrono::duration_cast<std::chrono::nanoseconds>(std::chrono::high_resolution_clock::now() - renderStart).count() / 1000.f;
g_pDebugOverlay->renderData(pMonitor, µs);
if (*PDEBUGOVERLAY == 1) {
if (pMonitor == g_pCompositor->m_vMonitors.front().get()) {
const float µsNoOverlay = µs - std::chrono::duration_cast<std::chrono::nanoseconds>(endRenderOverlay - startRenderOverlay).count() / 1000.f;
const float µsNoOverlay = µs - std::chrono::duration_cast<std::chrono::nanoseconds>(endRenderOverlay - renderStartOverlay).count() / 1000.f;
g_pDebugOverlay->renderDataNoOverlay(pMonitor, µsNoOverlay);
} else {
g_pDebugOverlay->renderDataNoOverlay(pMonitor, µs);
@@ -1957,6 +1952,8 @@ bool CHyprRenderer::applyMonitorRule(CMonitor* pMonitor, SMonitorRule* pMonitorR
pMonitor->vecPixelSize = Vector2D(transformedBox.width, transformedBox.height);
}
pMonitor->updateMatrix();
// update renderer (here because it will call rollback, so we cannot do this before committing)
g_pHyprOpenGL->destroyMonitorResources(pMonitor);
@@ -2191,3 +2188,99 @@ void CHyprRenderer::recheckSolitaryForMonitor(CMonitor* pMonitor) {
// found one!
pMonitor->solitaryClient = PCANDIDATE;
}
void CHyprRenderer::renderSoftwareCursors(CMonitor* pMonitor, const CRegion& damage, std::optional<Vector2D> overridePos) {
const auto CURSORPOS = overridePos.value_or(g_pInputManager->getMouseCoordsInternal() - pMonitor->vecPosition);
wlr_output_cursor* cursor;
wl_list_for_each(cursor, &pMonitor->output->cursors, link) {
if (!cursor->enabled || !cursor->visible || pMonitor->output->hardware_cursor == cursor)
continue;
if (!cursor->texture)
continue;
CBox cursorBox = CBox{CURSORPOS.x, CURSORPOS.y, cursor->width, cursor->height}.translate({-cursor->hotspot_x, -cursor->hotspot_y});
g_pHyprOpenGL->renderTexturePrimitive(cursor->texture, &cursorBox);
}
}
CRenderbuffer* CHyprRenderer::getOrCreateRenderbuffer(wlr_buffer* buffer, uint32_t fmt) {
auto it = std::find_if(m_vRenderbuffers.begin(), m_vRenderbuffers.end(), [&](const auto& other) { return other->m_pWlrBuffer == buffer; });
if (it != m_vRenderbuffers.end())
return it->get();
return m_vRenderbuffers.emplace_back(std::make_unique<CRenderbuffer>(buffer, fmt)).get();
}
bool CHyprRenderer::beginRender(CMonitor* pMonitor, CRegion& damage, eRenderMode mode, wlr_buffer* withBuffer) {
if (eglGetCurrentContext() != wlr_egl_get_context(g_pCompositor->m_sWLREGL))
eglMakeCurrent(wlr_egl_get_display(g_pCompositor->m_sWLREGL), EGL_NO_SURFACE, EGL_NO_SURFACE, wlr_egl_get_context(g_pCompositor->m_sWLREGL));
m_eRenderMode = mode;
g_pHyprOpenGL->m_RenderData.pMonitor = pMonitor; // has to be set cuz allocs
if (mode == RENDER_MODE_FULL_FAKE) {
wlr_output_attach_render(pMonitor->output, nullptr);
g_pHyprOpenGL->begin(pMonitor, &damage, true);
return true;
}
if (!withBuffer) {
if (!wlr_output_configure_primary_swapchain(pMonitor->output, &pMonitor->output->pending, &pMonitor->output->swapchain))
return false;
m_pCurrentWlrBuffer = wlr_swapchain_acquire(pMonitor->output->swapchain, &m_iLastBufferAge);
if (!m_pCurrentWlrBuffer)
return false;
} else {
m_pCurrentWlrBuffer = withBuffer;
}
try {
m_pCurrentRenderbuffer = getOrCreateRenderbuffer(m_pCurrentWlrBuffer, pMonitor->drmFormat);
} catch (std::exception& e) {
wlr_buffer_unlock(m_pCurrentWlrBuffer);
return false;
}
m_pCurrentRenderbuffer->bind();
g_pHyprOpenGL->begin(pMonitor, &damage);
return true;
}
void CHyprRenderer::endRender() {
const auto PMONITOR = g_pHyprOpenGL->m_RenderData.pMonitor;
g_pHyprOpenGL->end();
if (m_eRenderMode == RENDER_MODE_FULL_FAKE) {
wlr_output_rollback(PMONITOR->output);
return;
}
glFlush();
if (m_eRenderMode == RENDER_MODE_NORMAL)
wlr_output_state_set_buffer(&PMONITOR->output->pending, m_pCurrentWlrBuffer);
wlr_buffer_unlock(m_pCurrentWlrBuffer);
m_pCurrentRenderbuffer->unbind();
m_pCurrentRenderbuffer = nullptr;
m_pCurrentWlrBuffer = nullptr;
m_iLastBufferAge = 0;
}
void CHyprRenderer::onRenderbufferDestroy(CRenderbuffer* rb) {
std::erase_if(m_vRenderbuffers, [&](const auto& rbo) { return rbo.get() == rb; });
}
CRenderbuffer* CHyprRenderer::getCurrentRBO() {
return m_pCurrentRenderbuffer;
}