renderer: Move to a full Hyprland GL rendering pipeline (#3920)

Also updates wlroots
This commit is contained in:
Vaxry
2023-11-24 10:54:21 +00:00
committed by GitHub
parent e40e486f61
commit 2ebfd0c745
28 changed files with 453 additions and 230 deletions

View File

@@ -6,6 +6,7 @@
#include "../helpers/Workspace.hpp"
#include "../Window.hpp"
#include "OpenGL.hpp"
#include "Renderbuffer.hpp"
#include "../helpers/Timer.hpp"
#include "../helpers/Region.hpp"
@@ -27,6 +28,13 @@ enum eRenderPassMode
RENDER_PASS_POPUP
};
enum eRenderMode
{
RENDER_MODE_NORMAL = 0,
RENDER_MODE_FULL_FAKE = 1,
RENDER_MODE_TO_BUFFER = 2
};
class CToplevelExportProtocolManager;
class CInputManager;
struct SSessionLockSurface;
@@ -58,6 +66,12 @@ class CHyprRenderer {
void recheckSolitaryForMonitor(CMonitor* pMonitor);
void setCursorSurface(wlr_surface* surf, int hotspotX, int hotspotY);
void setCursorFromName(const std::string& name);
void renderSoftwareCursors(CMonitor* pMonitor, const CRegion& damage, std::optional<Vector2D> overridePos = {});
void onRenderbufferDestroy(CRenderbuffer* rb);
CRenderbuffer* getCurrentRBO();
bool beginRender(CMonitor* pMonitor, CRegion& damage, eRenderMode mode = RENDER_MODE_NORMAL, wlr_buffer* withBuffer = nullptr);
void endRender();
bool m_bWindowRequestedCursorHide = false;
bool m_bBlockSurfaceFeedback = false;
@@ -89,19 +103,26 @@ class CHyprRenderer {
} m_sLastCursorData;
private:
void arrangeLayerArray(CMonitor*, const std::vector<std::unique_ptr<SLayerSurface>>&, bool, CBox*);
void renderWorkspaceWindowsFullscreen(CMonitor*, CWorkspace*, timespec*); // renders workspace windows (fullscreen) (tiled, floating, pinned, but no special)
void renderWorkspaceWindows(CMonitor*, CWorkspace*, timespec*); // renders workspace windows (no fullscreen) (tiled, floating, pinned, but no special)
void renderWindow(CWindow*, CMonitor*, timespec*, bool, eRenderPassMode, bool ignorePosition = false, bool ignoreAllGeometry = false);
void renderLayer(SLayerSurface*, CMonitor*, timespec*);
void renderSessionLockSurface(SSessionLockSurface*, CMonitor*, timespec*);
void renderDragIcon(CMonitor*, timespec*);
void renderIMEPopup(SIMEPopup*, CMonitor*, timespec*);
void renderWorkspace(CMonitor* pMonitor, CWorkspace* pWorkspace, timespec* now, const CBox& geometry);
void renderAllClientsForWorkspace(CMonitor* pMonitor, CWorkspace* pWorkspace, timespec* now, const Vector2D& translate = {0, 0}, const float& scale = 1.f);
void arrangeLayerArray(CMonitor*, const std::vector<std::unique_ptr<SLayerSurface>>&, bool, CBox*);
void renderWorkspaceWindowsFullscreen(CMonitor*, CWorkspace*, timespec*); // renders workspace windows (fullscreen) (tiled, floating, pinned, but no special)
void renderWorkspaceWindows(CMonitor*, CWorkspace*, timespec*); // renders workspace windows (no fullscreen) (tiled, floating, pinned, but no special)
void renderWindow(CWindow*, CMonitor*, timespec*, bool, eRenderPassMode, bool ignorePosition = false, bool ignoreAllGeometry = false);
void renderLayer(SLayerSurface*, CMonitor*, timespec*);
void renderSessionLockSurface(SSessionLockSurface*, CMonitor*, timespec*);
void renderDragIcon(CMonitor*, timespec*);
void renderIMEPopup(SIMEPopup*, CMonitor*, timespec*);
void renderWorkspace(CMonitor* pMonitor, CWorkspace* pWorkspace, timespec* now, const CBox& geometry);
void renderAllClientsForWorkspace(CMonitor* pMonitor, CWorkspace* pWorkspace, timespec* now, const Vector2D& translate = {0, 0}, const float& scale = 1.f);
bool m_bHasARenderedCursor = true;
bool m_bCursorHasSurface = false;
bool m_bHasARenderedCursor = true;
bool m_bCursorHasSurface = false;
CRenderbuffer* m_pCurrentRenderbuffer = nullptr;
wlr_buffer* m_pCurrentWlrBuffer = nullptr;
eRenderMode m_eRenderMode = RENDER_MODE_NORMAL;
int m_iLastBufferAge = 0;
CRenderbuffer* getOrCreateRenderbuffer(wlr_buffer* buffer, uint32_t fmt);
std::vector<std::unique_ptr<CRenderbuffer>> m_vRenderbuffers;
friend class CHyprOpenGLImpl;
friend class CToplevelExportProtocolManager;