mirror of
https://github.com/hyprwm/Hyprland.git
synced 2025-08-06 23:21:57 -07:00
render: properly release rendered buffers (#9807)
* cleanup eglSync * properly release buffers in renderer * add renderingDoneCallback and use it in screencopy * use static constructor for CEGLSync
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@@ -1,7 +1,6 @@
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#include "Renderer.hpp"
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#include "../Compositor.hpp"
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#include "../helpers/math/Math.hpp"
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#include "../helpers/sync/SyncReleaser.hpp"
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#include <algorithm>
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#include <aquamarine/output/Output.hpp>
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#include <filesystem>
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@@ -1571,25 +1570,6 @@ bool CHyprRenderer::commitPendingAndDoExplicitSync(PHLMONITOR pMonitor) {
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}
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}
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auto explicitOptions = getExplicitSyncSettings(pMonitor->output);
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if (!explicitOptions.explicitEnabled)
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return ok;
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Debug::log(TRACE, "Explicit: {} presented", explicitPresented.size());
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if (!pMonitor->eglSync)
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Debug::log(TRACE, "Explicit: can't add sync, monitor has no EGLSync");
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else {
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for (auto const& e : explicitPresented) {
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if (!e->current.buffer || !e->current.buffer->syncReleaser)
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continue;
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e->current.buffer->syncReleaser->addReleaseSync(pMonitor->eglSync);
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}
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}
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explicitPresented.clear();
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return ok;
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}
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@@ -2275,7 +2255,7 @@ bool CHyprRenderer::beginRender(PHLMONITOR pMonitor, CRegion& damage, eRenderMod
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return true;
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}
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void CHyprRenderer::endRender() {
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void CHyprRenderer::endRender(const std::function<void()>& renderingDoneCallback) {
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const auto PMONITOR = g_pHyprOpenGL->m_RenderData.pMonitor;
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static auto PNVIDIAANTIFLICKER = CConfigValue<Hyprlang::INT>("opengl:nvidia_anti_flicker");
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@@ -2296,42 +2276,48 @@ void CHyprRenderer::endRender() {
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g_pHyprOpenGL->m_RenderData.mouseZoomUseMouse = true;
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}
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// send all queued opengl commands so rendering starts happening immediately
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glFlush();
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if (m_eRenderMode == RENDER_MODE_FULL_FAKE)
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return;
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if (m_eRenderMode == RENDER_MODE_NORMAL)
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PMONITOR->output->state->setBuffer(m_pCurrentBuffer);
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auto explicitOptions = getExplicitSyncSettings(PMONITOR->output);
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if (PMONITOR->inTimeline && explicitOptions.explicitEnabled) {
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PMONITOR->eglSync = g_pHyprOpenGL->createEGLSync();
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if (!PMONITOR->eglSync) {
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Debug::log(ERR, "renderer: couldn't create an EGLSync for out in endRender");
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return;
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}
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PMONITOR->inTimelinePoint++;
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bool ok = PMONITOR->inTimeline->importFromSyncFileFD(PMONITOR->inTimelinePoint, PMONITOR->eglSync->fd());
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if (!ok) {
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Debug::log(ERR, "renderer: couldn't import from sync file fd in endRender");
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return;
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}
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if (m_eRenderMode == RENDER_MODE_NORMAL && explicitOptions.explicitKMSEnabled) {
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PMONITOR->inFence = CFileDescriptor{PMONITOR->inTimeline->exportAsSyncFileFD(PMONITOR->inTimelinePoint)};
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if (!PMONITOR->inFence.isValid()) {
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Debug::log(ERR, "renderer: couldn't export from sync timeline in endRender");
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return;
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UP<CEGLSync> eglSync = CEGLSync::create();
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if (eglSync && eglSync->isValid()) {
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for (auto const& buf : usedAsyncBuffers) {
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for (const auto& releaser : buf->syncReleasers) {
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releaser->addSyncFileFd(eglSync->fd());
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}
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}
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// release buffer refs with release points now, since syncReleaser handles actual buffer release based on EGLSync
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std::erase_if(usedAsyncBuffers, [](const auto& buf) { return !buf->syncReleasers.empty(); });
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// release buffer refs without release points when EGLSync sync_file/fence is signalled
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g_pEventLoopManager->doOnReadable(eglSync->fd().duplicate(), [renderingDoneCallback, prevbfs = std::move(usedAsyncBuffers)]() mutable {
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prevbfs.clear();
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if (renderingDoneCallback)
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renderingDoneCallback();
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});
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usedAsyncBuffers.clear();
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if (m_eRenderMode == RENDER_MODE_NORMAL) {
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PMONITOR->inFence = eglSync->takeFd();
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PMONITOR->output->state->setExplicitInFence(PMONITOR->inFence.get());
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}
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} else {
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Debug::log(ERR, "renderer: couldn't use EGLSync for explicit gpu synchronization");
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// nvidia doesn't have implicit sync, so we have to explicitly wait here
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if (isNvidia() && *PNVIDIAANTIFLICKER)
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glFinish();
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else
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glFlush();
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usedAsyncBuffers.clear(); // release all buffer refs and hope implicit sync works
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if (renderingDoneCallback)
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renderingDoneCallback();
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}
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}
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