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fixed tiled popups going behind windows
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@@ -72,6 +72,12 @@ struct SRenderData {
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bool squishOversized = false;
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};
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struct SExtensionFindingData {
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Vector2D origin;
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Vector2D vec;
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wlr_surface** found;
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};
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struct SStringRuleNames {
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std::string layout = "";
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std::string model = "";
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